Letting all the profession consumables being sold in auction house besides the work orders was a mistake.
I think you should only be capable to buy herbs, minerals, cloths and the elemental stones.
Need an Alchemy flask but not being an Alchemist? You could go to the “Work orders table”, and ask for that flask to be made for “X” price, or you could Gather herbs and elemental things (or buy them on auction house), go to the “work orders table” and ask for alchemists to do your flask with a discount… But why bother? Right now you can buy said flask in auction house and make all that “Work orders” system Dead On Arrival.
Alchemy can fulfill work orders for trinkets.
I don’t know, I’m on a dead server. The only crafting orders I’ve fulfilled are from my alts, just so I can complete the quests.
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Because the crafting team and the quest design team don’t talk to each other.
Nobody at Blizzard talks to other people at Blizzard, that’s why every system in the game seems totally at odds with all the rest.
It comes off as weird because the problem it’s trying to solve is a bit obscure and not communicated well. So most ( including myself ) assume it’s supposed to be system to help crafters sell goods. Which it isn’t
To understand what it’s trying to do you first have to really understand the core mechanic of how we progress and where the progression comes from. There are many ways this can be done, but in this game the core power is from gear. You put on level one gear, your going to do abysmal level one performance. Your power doesn’t travel with you, it’s tied up in your gear.
This creates some problems. If the majority of a players progression is their gear then gear can’t be freely tradable. It would be like trading XP or skill boxes from your talent tree. So we have things like soul binding and other mechanics to make sure when you progress your character, through gear, it’s done by doing content.
And this has always limited gear crafting and relegated it to mostly making cheap gear for alts. Because if you’re power comes from gear, and gear comes from doing content, allowing crafters to sell competitive gear negates the “from doing content”
So the point of this is to create away for you to get a soul bound mat and have a crafter create a soul bound end game piece of gear for you.
But it’s been poorly executed and has a typical “fixing the barn door after the cows come home” problem in that by the time people can craft most of it it’s already outdated.
Agreed. They built this whole system when they could have just made all crafted items BoE.
I have been having a lot more success after I started advertising on trade - but mostly personal orders. I picked up 3 public orders since monday and 2 I just missed.
Love filling crafting orders!!!..
to myself…
cause no one else wants to put any up
Then why did they add a quest to complete to it?
I can barely do one or two let alone five as a Blacksmith.