Hey Blizzard,
Cauldrons for raids aren’t sustainable to provide for your guild. Doing some math here for the Artisan’s Acuity and how many potions we get something needs to give.
Potion Cauldron in TWW provide 40uses/5potions (DF was 120uses/5potions) cost 80 Artisan’s Acuity per craft. So if you raid 3 hours a night its 240 Artisan’s Acuity a night. If you are a 3 night a week guild that’s 720 Artisan’s Acuity a week. We only get 350/week from the weekly.
Flask Cauldron provides 40uses/5potions (Same as DF) cost 40 Artisan’s Acuity per craft. So for the same model above, is 1 cauldron/night, 3 nights 120 Artisan’s Acuity per week.
Total Artisan’s Acuity per week ends up being 840.
Blizzard, do you honestly believe we should have to have 3 alts sole purpose to craft cauldrons for your raid team? Because you need your main’s Artisan Acuity to craft/recraft their gear so they cant even use theirs on the cauldrons.
TLDR; Remove the Artisan’s Acuity cost from Potion and Flask Cauldrons or else it isn’t affordable. Up the Potion Cauldron back to 120 uses like it was in DF.
13 Likes
Yikes. All I have to say, yikes.
3 Likes
Remove acuity from crafts, period. Make it simply a currency for purchasing recipes, recrafting, and/or TWW version of Illustrious Insight (Artisan’s Authenticity?)
Making it a required crafting component is a giant headache and I’m honestly surprised there wasn’t enough pushback with Artisan’s Mettle crafts in DF to make it a one-time expansion blunder.
5 Likes
I have already informed my guild that they are not going to be able to rely upon cauldrons for now and that they will need to bring their own stuff until things change.
3 Likes
While this sucks anyone who is a raider should always have their own flasks and food in case the guild does not have any feasts or cauldrons.
It’s just good practice in general still hope it gets addressed.
1 Like
cauldrons are BOA, have it on an alt.
Even with alts, that amount of acuity is not sustainable for many raiding guild crafters.
That doesn’t change anything, you don’t make enough artisan currency a week on an alt to support it. You would need several guild alchemist alts to support and active raiding team.
I’m confused. A mythic raid squad has 20 players. And you expect a single player to be responsible for supporting the entire team?
Yes, the guild provides the gold/mats needed to craft the consumables.
Right. And one of the mats is acuity, which can’t be shared. The guild can still provide that by having a few more people be alchemists. I really don’t see the problem.
If anything, the problem is that alchemy is the only profession that is continuously required.
The acuity cost IS the problem. You should be able to use one of each cauldron and it will provide for a full raid but that is not possible now and now people will have to abandon other professions and pick up alchemy because the time gated material cost is completely unsustainable.
1 Like
Until now, that was entirely possible. Guilds would fund the cost of crafting a caldron but now it takes a resource that only the crafter can provide.
Personally I think cauldrons should be a rarity in raids. If you’re going to raid you should responsible to fully stock yourself to do the content.
1 Like
I recognize that it was possible before. That doesn’t mean that it has to always be possible. It’s clear that Blizzard is trying to make the choice of professions matter more since Dragonflight. This is one step towards that.
The only thing this does is make people who have always done other professions switch or force people to use their alt’s professions to supplement a bad system. It’s not fun or engaging, just needless time gating. As and alchemist the cauldrons serve no individual purpose for me, it’s a nice bonus I can provide for my raid group.
Then they need to take the experimentation system and toss it in the trash. Right now I wouldn’t want another guild member to be forced into enduring that process. Right now our plan is for everyone to bring their own flasks and combat potions.
Pretty much this. If the desire was to make professions matter more they have kinda flown off in the other direction by negating the one that guilds used to make raiding more economical for their teams. I could care less about making gold from it, I want my friends to be able to spend time playing the game for fun instead of farming materials or being gouged by some dude sitting at gold cap buying up all the reasonably priced items and inflating the the price floor to by 100x.
You’re in the extreme minority.
Also, there are ways to be responsible with cauldrons, such as helping with the materials/cost.
I’m confused.
Potion cauldrons dont cost acuity? Granted, I rarely make these because they require so many herbs (which I would rather sell; Also, I’m currently using them to level Inscription) but the cauldron does not require AA.
P.S. Didn’t realize this thread is 3 months old lol, maybe this was changed.