I find myself consistently bummed out that there are top tier covenants for my class that vary depending on what aspect of the game I am engaging it. I’m a WoW fiend. I play it all. And I hate that I’m weaker in certain areas because of my covenant choice.
For example, on my priest, I basically HAVE to be Venthyr for pvp, but its terrible in M+. I also love M+, so it really puts me in a weird spot.
On my warrior, Venthyr is incredible in PvP, weak in M+, and strong in ST Raiding for Arms, but NOT Fury (NF is way better). I absolutely hate this. It’s not even close – with 2k+ dps increases in M+ as Night Fae, and PvP pressure as Venthyr.
A secondary issue is with the soulbind system. I had the same issue with the Azerite powers. I play so many variations of this game, and all of my class’s specs. I’m constantly time-gated by switching back and forth on the conduits. It’s a real bummer.
On my war I have Tank PvE, Tank PvP, Arms PvE (raid), Arms PvE (M+) Arms PvP, Fury PvP, Fury PvE (raid), Fury PvE (M+). And while I have 3 soulbinds to choose from, sometimes one is just better in multiple scenarios than the others so I just can’t use it.
How does everyone else feel about that? My concerns grow deeper with specific covenant legendaries. If one outperforms every other, it’s going to force a lot of people to swap. I know nothing is forcing you to switch, but it’s going to happen for the folks that like to feel competitive.
I enjoy having a meaningful choice in the game. If we could swap them like talents then they wouldn’t be meaningful. For something to be meaningful it needs to have an impact and usually consequence.
You’re looking at it all wrong. Flip your perspective, and just imagine that you are extra strong in certain areas compared to others. Min/Maxing is a choice, nothing is forced.
I care enough that I’m currently leveling venth renown now that I finished ksm as nightfae. Just in case I progression raid on this toon in 9.1. It’s pretty stupid though. I did notice after swapping I got to 17 and have literally not touched the toon in a day or two. In fact I’ll probably just go back fae, it’s just a really boring soul sucking system. Otherwise I have been having fun.
Its what we call a choice. You can’t have everything, you take what you can and you leave the rest. It seems you do not want choices you want everything.
If you’re a kyrian paladin you get to have it all. Pretty much top notch covenant for paladins in both pve and pvp, with holy venthyr only being better for damage output in pve. Be real nice if they would just scrap the restrictions if they’re not gonna try to balance covenant abilities somewhat.
You don’t have to be anything. This mentality of, “I must be X instead of playing what I like” is precisely what is ruining your experience.
I drive my car
Summer Sunny Day
Summer Rainy Day
Summer Shopping/Family Day
Summer date nights/guests
Summer business meetings
Winter family
Winter business
Fall business
Fall Shopping/Family trips.
etc etc etc
And yet, I don’t need 10+ different cars. I will use/need just one. I will pick, responsibly, 1 car a’la happy medium to suit all of my needs. Certain sacrifices need to be made.
Single soulbind is not going to suddenly make you Hulk-like or merry poppins-like. Difference is minor.
And this statement can be applicable to every single class.
For M+ I got (1)Sub (2)Sin (3)OL
For Raiding I got (1)Sub (2)Sin (3)OL
For Arenas I got (1)Sub (2)Sin (3)OL
For BG’s I got (1)Sub (2)Sin (3)OL
For open world I got (1)Sub (2)Sin (3)OL
My gnomes are going Kyrian! And if I stink, well, that will surprise nobody
I dislike the Kyrian Warlock ability but that’s where my gnomelock belongs. He is so cute in his little kyrian outfit! I would 100% support the ability to choose abilities from different covenants. The warlock vampire abilities were super fun but the zone scares me and I prefer not to spend time there.
This means absolutely nothing coming from a Rogue. Rogues are one of the few classes that can pretty much pick any covenant, this isn’t the same for other classes.
Your analogy doesn’t even compare. In your example your car is just a tool to get you a function, which is to get to where you are going. You don’t really care about the speed, nor the condition of the road as long as your car can deal with it.
A better analog would be this: let’s say you have to ace three subjects to graduate, but you are only allowed to pick one subject to study. Meaningful much?
People often miss the point of why some wants the covenant abilities to unlock. There are three major game modes in WoW, raid, M+, and PvP. In any of them, once you hit a certain point, it becomes competitive. It is clear that WoW encourages players to participate in all game modes. And when you encourage players to be competitive you have to allow them the freedom to do the content the way they want to. It’s simple as that. It’s not about min-maxing. It’s not about “RPG”. It’s about playing the game the way I want to play.
Obviously WoW is Blizzard’s game. So if this is what they want to do, I will raid log and spend my free time playing other games instead of queuing PvP like I used to do in BfA. Meaningful? I think not.
I just want Blizzard to bring back resilience so PvP gear is dead in PvE and PvE folks become glass cannons.
Ah love watching 30-40 year old adults rage/cry when things don’t go the way they want…mmm
Don’t aim to be rank #1 in all in activities. It just won’t happen. You will never become world’s smartest accountant, who also has a noble prize in biology with a side job as a world class neurosurgeon.
Pick 1. Push hard. Play others as others would - normally. 1 soulbind will NOT stop you from getting KSM/Glad/10 heroic clear.