Covenant Specific Legendaries: No

I’m sorry but that’s really the end of this for me. I’m not going to lie and say that if things get better I won’t come back, cause I will if things get better.

That said I thought the covenant system was terrible to begin with. Some of my classes I can’t even play all the specs without feeling like I’m doing poorly. Warlock, for example, I love affliction. There’s basically one covenant that does that well, but it doesn’t do the other two well at all.

I’m not opposed to minor discrepancies, but I’m tired of the large differences. Covenants shouldn’t amount to 5-10% changes. They just shouldn’t. When it’s that much between specs, with sometimes only having one covenant that works for a spec, but then having another that works for the other two? This doesn’t work.

As an aside, I’m really happy for the people who love lore. I love that you guys are getting something meaningful, and get to feel like there’s an impact in that choice. I just don’t think that choice should be meaningful beyond a story level, or casual content level. I’m sorry.

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I’m just waiting to hear the inevitable news that my best covenant is now Y instead of X, but my best legendary comes from Z. Because of course that’s how Blizzard is going to treat these covenants that are so super important that they’re supposed to be part of our character’s identity.

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Why would you do this to me?

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To give you time to come to terms with Blizzard’s design philosophy.

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God its like they might turn it into more of a choice! Of all the things to complain about.

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:man_shrugging:

I’m of the mindset that if people don’t like something enough, they can just unsub. While I think it’s dumb too, I also don’t play enough to really care. If I ever do change my mind, I’ll just pull a BFA and unsub.

WoW isn’t in a position anymore where one might feel compelled to keep playing through all the dev nonsense. There are way too many great games now that can easily keep someone busy and entertained. If people aren’t willing to leave over various changes to the game that truly bother them, it’s possible that the changes aren’t all that bad to begin with.

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The Covenant specific legendaries are based around the Covenant ability your class gets. Your fear is thankfully unfounded.

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There are multiple kinds of choices. I might like to paint my walls in a sort of sage-moss-green but that doesn’t mean I want to change how I navigate my house.

Why are you people this dense? Choice can be a lot of things. Maybe appreciate that not all of us want story to be a choice that affects performance.

This isn’t a single player game, it doesn’t work here.

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Don’t play it if you don’t like it sounds great until you remember that we had 12 million people once, and now we have, at best, less than half that. Based on all sorts of metrics, we have maybe a quarter of that.

“Leave if you don’t like it” is the most white girl thing I’ve ever heard.

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Probably because they left because they didn’t like where the game was going.

This only supports what I said lol.

Not necessarily. If my current covenant ability is best, but the legendary is lackluster…while another covenant legendary buffs their currently-lackluster ability to be bis, there could be a lot of shuffling in people’s futures.

We’ll just have to see how the Blizzard monkey’s paw affects things.

The dip from 12 million to less than 5 million supports what I said.

“LoL jUsT lEaVe iF yOu DoN’t LiKe iT.”

They keep doing that and you keep acting like it’ll be OK.

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It’s a video game, it’s going to be ok lol.

And yeah, people leaving because they don’t like the game kind of supports what I said about people leaving because they don’t like the game.

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Yes, actually. The scenario you described is actually impossible.

Even if these new legedaries weren’t explicitly tied to the Covenant abilities just to double down on the effect, there would be no “best Covenant is Night Fae, but best legendary is Kyrian.” The legendaries are a package deal at that point, just like Soulbinds are - you cannot separate them, or judge them as such.

Balance is liable to change, sure, but the specific thing you said you were worried about literally can’t happen.

Are you confused about the difference between being “OSRS” and an actual meaningful marketable game?

WoW can absolutely reach a point where any further development is not worth it. Telling people to leave if they don’t like it is the wrong choice. Not because you’re wrong for what you like, but because the game needs to be able to hook as many people as it can.

It’s a video game, it’s going to be ok lol

Said every MMO that failed ever.

WoW is not too big to fail. Y’all just plain ignorant if you think it is. Keep shoving people away, let’s see what happens.

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Don’t see how them being based around the cov abilty has anything at all to do with making that fear unfounded.

If the lego effect that buffs the cov abilty of x convent is better than the boost from the cov Y that has the best abilty with the best lego you can use on that cov. Most players will pick there cov for the best lego as gives the greatest boost.

This gets esp worse as with legos tossed into the mix with everything else its becomes even more likly that between content x covent will be best for eg m+ and y for raiding and we know the differences wont be small so you will be forced to take a large hit in one content to be optimal in another.

So know the fear is vary real and well founded that the new best lego will be from cov Z while your best cov is now Y since the overall boost is better maknig you not able to use cool new lego z that is your best lego while your best cov was X before making you not only have to swich to be optimal but have to pick from having your best lego or having the best cov while likly still taking a large hit in some content thats not your main content.

While not swaping will be a likely be a large hit not a small hit as still even today the covs are not balanced within all classes with some like balance druid being so one sided that not being in the right cov can mean a loss of a large % of your damage not 0-1% (in some extreme examples upwards of 30%). As such you cov will remain not a real option for anyone wanting to not handycap there toon.

That’s on the developers. Whether the game pulls in people isn’t my concern, only whether the game is any good. If it’s not, I just unsub, the same option for anyone else and in fact, the only option available.

You keep saying this like I care.

Want to know what happens if WoW dies tomorrow, similar to other games? People either, A) play something else, or B) not play anything. What exactly is lost in this scenario?

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Yep, Exactly I fear some people treat wow like a God and worship it…sorta Scary

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This addition really feels pointless IMO :man_shrugging:

Will you be able to wear two legendaries?