If some people are completely incapable of not playing the most mathematically OP spec/build/class then that is clearly their problem.
Their inability to choose based on theme or interest is their problem, they CHOOSE to ignore everything for the sake of mathematically top DPS and then whine that they choice doesnt give them everything.
I do understand the issues for multi roles as a tank is very different from a DPS, but when you main only 1 spec and want to have the top DPS AND your favorite mogs then that is wrong and blizzard shouldnt pander to these people.
CHOICES MATTER, there are advantages and disadvantages when it comes to choices, you weight those 2 and decide, and when you do YOU ACCEPT THE DISADVANTAGES.(Instead of crying you cant have top DPS and also your mogs)
As a rogue I knew from the start that I wouldnt touch the cringy Kyrian or the treehuggers, my choice that would fit the most thematically would be either Venthyr or the Liches, I dont care if the kyrian or treehuggers have OP abillities, I ll stick to what fits me best as the people whining are nowhere near world first raiders, and you can be just as good DPS without using the top and most broken build because the game is NOT DESIGNED around being beaten only by the most broken builds.
Wait, am I about to actually agree with Ralph on something?!? Well, I do agree! It is about time player choice actually matters. It wouldn’t make sense for you to just be able to switch covenants at the drop of a hat.
Harder choices with big advantages and also big disadvantages are a good thing(as long as they are not overused)
Those choices become serious, you have to weigh the advantages and disadvantages and once you choose one you are INVESTED in one.
Being able to change all the time cuz that abillity is more OP in X content or that abillity got buffed removes any real choice, there are no disadvantages, there is no weight in such a “choice”.
Choices with weight make things more meaningful
Absolutely, I would never have an issue with someone who just chooses based on math because they dont care about the other rewards.
But when there’s people who want the top mathematical DPS ability AND also the mogs they want, that is who I have an issue with. It is like Children who want everything without having to give up nothing, it is childish and unrealistic, there is no weight if you give someone everything with no advantages or disadvantages.
But this is what I am disagreeing with: “hard” choices aren’t good (for me).
( disclaimer: I’m not the sort of player who worries about min/maxing, which is why covenant choice is probably not going to be hard for me, but if it was hard, I wouldn’t like it )
Pretty certain they said they would be used in all forms of content, it would make no sense for the main borrowed power of the game to not be useable in pvp or raids as this will be for the entire expansion.
In addition many venthyr ones are extremely pvp focused while others are Aoe or raid focused so makes even more sense they ll be useable in all situations.
Which I agree, it is pretty silly for an abillity to have its main use in pvp like that Poison for rogue that gives back healing.
If covenants are supposed to be a “hard choice”, then Blizzard needs to do a better job balancing them than they’ve ever done on anything else before.
This is a different ralph, the DK pandaren Ralph would use this to complain about Blizzard yet again. I haven’t seen “that” ralph for a long while thankfully.
The top 1% are just going to grind out the new best covenant lol. Literally nothing will stop them from doing more damage. Regular non-nolife players will be the ones who suffer.
Its quite possible to be a questline which everyone decides NOT to read the text and BAM! Night fae guy ends up as necrolord instead. Hope that doesn’t happen.
Since you’re missing what they’re really worried about, I’ll spell it out:
FIRST, Blizzard has a long history of putting things in place then changing them after you’ve “made choices”, which takes away the reason you chose what you did. That’s on Blizzard. Not the player.
SECOND, Blizzard also has a long history of being really bad at balancing things, which means there’s a high chance one or more of these covenants will be SO BROKEN it isn’t just the min/maxxers who need to choose it. If your character will be hobbled from choosing something because you like it, you’re going to have to choose the thing you don’t like because the point of having a character is to play the game. PERIOD, STORY TIME DONE.
My message to Blizzard is if you want it to be fun flavor in the game, leave it as just transmog and fun flavor and LEAVE CHARACTER PROGRESSION AND POWER OUT OF THE EQUATION! Try having something be --GASP-- just for fun.
And, honestly, it’s this… The top players will always do stupid things to have any advantage. Anyone outside the uber-guilds gets forgotten and everyone assumes, incorrectly, those players shouldn’t mind doing a few thousand less DPS when everything is nothing but a breakneck DPS race. Newsflash… WE DO MIND. But we don’t always have time to change it when changing it is made stupidly complicated.