…Am I to believe that every 30 seconds a mage can silence me from all spells (including bubble) for 10 seconds and nuke someone at her leisure? Every 30 seconds. 10 seconds of standing around watching. 10 seconds is an eternity in pvp. And it happens every 20 seconds, and that’s only if there’s only one mage.
Stay at a safe enough distance from the mage that your DPS are dealing with him… a single blessing of freedom will give a warrior enough pressure on the typical mage that you can free cast.
Learn to Juke casts; it’s not all that hard to do.
Don’t solo as a healer; always stay close to the DPS; preferably Warriors, Rogue, Mage and Lock are ideal. Good hunters exist but are rare so healing hunters excluding cleanse and freedom is not worth the risk.
Would you play Monopoly against a kid who automatically gets hotels on Marvin Gardens and Park Place? And he laughs at you when you land on them? I would consider that an unplayable game. Same thing.
Wait. Wait wait wait. It’s much worse than that. It’s hotels on Park Place, Marvin Gardens, St Charles Place AND hotels on all the railroads.
The trick is to bait out their cs by fake casting, if you have to heal in early team fight you basically have to pre-bubble if there are good mages in range, and worst case cleanse + freedom, sac, holy shock.
not as effective against mages. spell hit directly counters spell resistance percentage for binary, mages get 13% spell hit with arcane spells, which means you only have 2% chance to resist the CS.
Imp con is for melee based interrupts, same for unyielding fate but with fears.
WSG is a victim of very poor design. the group size is too small so it is extremely susceptible to bad RNG comp…even more so in that the classes that have the most fun in pvp are not healers, but also the BG is too small and has too few objectives to support a larger group.
and all that is before the janky exploitable terrain that’s been in the game so long it’s a common law feature.
sometimes its fun for a quick palette cleanser after AV, but the moment some druid decides to grief both teams by exploiting outside of the arena with the flag you remember why you don’t queue it more often.
to sum up unless you’re part of a premade that knows how to build a good comp and competent strategy (and maybe one of those druids willing to spend a fortune in consumes for every flag run) WSG will always be awful.