I had 60+ attempts on Feltotems fall, but the fel burst while avoiding mechanics made me realize i couldnt (i hate that word) successfully complete the mage tower. So after watching some guides and doing some research found out that the easiest mage tower was God Queen Sigryn. Who knew?
So i went demonology and after 6 attempts realized i just had to focus on surviving and letting the felguard kill the bosses. So avoiding mechanics and keeping myself healed and interrupting Sigryn successfully completed the mage tower and got my transmog…
So its enough to say some mage towers rank up there with the most hardest mage towers in the game.
My question is, what did you find to be the hardest? For me so far between Agatha, Turag and sigryn? It would definitely be Turag as destruction.
I doubt most of GD has done a single Mage Tower. It’s just not a popular activity. I’ve done 34 out of 36 Mage Towers. I saver Rogue for last. The Assassination one was surprisingly easy. The Outlaw and Sub ones are currently stomping me.
Here are some I found pretty hard:
Mistweaver (most attempts on a healing challenge by far, but the first one I completed for the book mount)
Aff lock, and most other Thwarting the Twins challenges besides Shadow Priest.
Frost DK and Havoc DH.
The Brewmaster Tanking challenge because there are so many buttons.
Fury Warrior, but that’s only because I accidentally used two one-handed weapons without Single-Minded Fury for months.
These are what I remember off the top of my head.
The Warlock challenged were actually the group of challenges I did after the DK ones. I mostly hopped classes after that. I did Destro, Aff, then Demo. Destro was the easiest for me. Once I got used to the mechanics, it was a breeze for Destro and the other specs which Do Feltotem’s Fall.
For Aff, I learned way too late that you’re supposed to use Seed of Corruption in AoE instead of Malefic Rapture.
Turag was annoying on BM hunter/Destro Lock in Shadowlands because you eventually had to use trap or fear for the burst because your interrupts don’t always line up like for say WW Monk.
I did Turag as Destro for the book but all of the fights should be way easier in DF with the new talent trees.
A friend of mine did feral for me because I had a reasonably geared druid with that artifact leveled up, and his was not. Never unlocked the purple tint though.
The MT is much easier in DF than it was in Shadowlands but I understand being put off it. There are some places in game I won’t visit as legacy content because doing it as current content was a nightmare or has bad memories associated with it lol
Sub is Xylem so it’s very easy by default really. Did that scenario as Subtlety Rogue and Arms Warrior, it’s probably one of the easiest scenarios around. Especially as a Rogue since more often than not you can blow a shadowstep charge to get out of the ice and sprint helps a lot when the actual boss seeds you and you have to safely dispose of the adds. Sub also has great burst so you’re not that concerned by not having much uptime on Xylem or the shadow blob.
Disc Priest one, Turag, is also easy but requires a lot of focus p much at all times.
Ret Paladin one was incredibly painfully easy just because Ret has such a giant toolkit for that fight compared to Assassination for example. I think I knocked that one out in below 10 tries and compared to others I didn’t really feel like I was being taken for a ride there at any point.
The tank scenario is by far one of the most complicated ones to do as any tank that doesn’t have enough mobility. I’d rate that one as the most complicated scenario along with the Black Rook Hold healer one.
So back in Legion, I did all 36. The hardest one for me back then was the healer mage tower on a combination of healers. All of the DPS ones and the tank ones I found more enjoyable and while challenging, more manageable.
When the Mage Tower re-released, I did all seven challenges within the first rotation because I really wanted the book, and my experience remained much the same. I did demo warlock, windwalker, arms warrior / fury warrior, guardian druid, shadow priest, disc priest, beast mastery hunter, and holy paladin. And I’d make the argument that for me specifically, holy paladin was the roughest.
My line of logic is for me, I would rather an incredibly intense encounter that lasts a shorter duration (every other challenge really) vs. something like the healer one which is going to be a seven to ten minute ordeal if you wanna wait for bloodlust and use it in the first phase, and then have something wonky happen while fighting Urdris like an unlucky crit (on your end topping yourself by accident) and wiping everybody out.
I just can’t get through the last 10% or so of the bosses’ health. I don’t know what I’m doing wrong. I play a pretty Standard Dark Brew Build for each phase. I just replace Veiled Touch with Shuriken storm, and also I’ve tried using Sepsis instead of the other talent in the choice node, whose name escapes me.
I used a pretty cookie cutter wowhead single target build, I think I might’ve swapped a node or two for some mobility/defensives. I mostly play Outlaw on my Rogue so I wasn’t that well versed either, and yeah the boss burn was much tougher on the Rogue than the Arms Warrior but it felt perfectly doable in the lines of “oh no I goofed up my cd’s there and it just cascaded” and not “i can’t do it”.
Honestly all I had in my head was to always 100% utilize the dances and when I did it just died at like 70% of the arena covered with goo.
So I did them all during Legion (I think it was 36 of them?) and the only ones I really had trouble with were the healer ones. I remember having a particularly horrid time doing it as a resto druid.
All the other spec/class ones took me a while but I eventually got them.
Uh, probably kruul on bad tank specs or twins on specs that can’t do much damage on the move. Shadow/aff/mm were all probably some of the least comfortable.
Why the hell did they make us do this in legion and then again later on. It was infuriating enough to do this on several characters in legion, and it’s super annoying to have to do it again several expansions later.
It’s been an eternity, but whatever havoc demon hunter had to do. Which I chalk up entirely to not being as familiar with the spec at the time as I was with Feral Druid, Fire Mage, BM hunter, MM hunter, or Prot Paladin (the last one I did purely because people assured me it was hard, it wasn’t I had the least wipes on that one of any of them with a grand total of 0, easiest mage tower of my life).