**Let me preface this post by letting you all know I am a life long Warcraft fan and I LOVE vanilla WoW. I am not here to trash Blizz and Warcraft, but rather, to raise a semi-serious concern. **
TLDR: I think Classic is going to split up and destroy a lot of guilds and thereby ruin a lot of players entire WoW experience, causing them to unsub.
I run a large, reasonably successful raiding guild in WoW. I have also led a large guild in vanilla.
For myself, and a number of other people in my guild, the reason we still pay for our subscription and continue playing Warcraft is because of our community.
We continue coming back over and over because our little group of friends and regular raid schedules is what gives this game meaning. Not only do we cherish our time spent in raids, but raid night is also the main reason many of us grind mythic+, farm world quests and ensure that we do our weekly 10 keys. I wouldnât give two craps about my ilvl if it werenât for my overarching goal of getting AOTC and then Cutting Edge.
Itâs all about progressing together.
If the guild died, I am pretty sure at least half of us would move on to another game. I believe this because I know replacing a guild can be tough. Despite all the people spamming guild recruitment in /1, finding a new guild that you like can be very difficult.
Itâs difficult to find a guild that is:
1 - On your server
2 - Fits your time schedule
3 - Needs your class
4 - Likes your IO/logs
5 - And most importantly - has a social culture that you fit in with.
So what does this have to do with Classic?
Well recently, we have been discussing what we are going to do when Classic comes out. Specifically, we have been discussing which of us are fully intent on moving from BFA to Classic as our new âmain gameâ.
Bad news: we are totally split.
It seems half our player base are people who are now like 25-30 and have been playing WoW since they were kids. We all remember the glory days and we are genuinley thrilled to get back into the old school game.
The other half our player base seem to have joined WoW during MOP, WoD, Legion or just now in BFA. Most of these players look at Classic and think it sounds stupid. They see crappier graphics, no mythic plus, no cutting edge, no group finder, imbalanced classes, ridiculously grindy gameplay and just an overall worse game.
After having this discussion a few times, I have come to the conclusion that Classic is probably going to kill the BFA side of my guild when it comes out. I think about half our core are going to swap to Classic, and the other half are going to be left in the dust with no guild.
I think this is probably going to happen all across every single server, and I honestly donât know if enough people who stay in BFA are going to survive the first month of Classic by finding new BFA guilds. (ESPECIALLY SINCE IT COSTS $25 TO SERVER SWAP. HINT HINT HINT BLIZZ)
But here is the real problemâŚ
One might think that this will be fine because Classic is going to be so successful that all the dying guilds in BFA will be replaced by a bigger player base on Classic. I donât think it will happen.
Having gone back and played on several of the pirated servers, I know first hand what happens in Classic these days. People get super into it all the way until level 30. Then at level 30, people realize it takes like an entire day of grinding and questing to get to the next level and they stop playing.
The grind is too slow compared to what they are used to in retail wow. Todayâs Warcraft community is too accustomed to having their quests, XP and gear spoon fed to them on a silver platter.
This problem gets worse and worse all the way until level 60. By the time you get to level 57, you are going to find that about 4/5 of the people you met in the earlier levels have disappeared because the grind is too much.
I would bet good money that very few people who launch Classic will make it to end game. I am thinking less than 1/4. Perhaps only even 10% of the players will make it to 60.
Then at 60 they will discover there are very few healers, even fewer tanks, no group finders, and the PVP queues take up to 30 minutes to get a good match.
(If you think the current tank shortage is bad, wait until you see how many geared level 60 prot warriors there will be.)
⌠Some players might think about rerolling to tank or heal, then decide not to because it takes 3 months for anyone with a job or school to hit 60.
So another half of the people who get to level 60 will quit Classic.
Then what? Then they try going back to retail.
But when they return to retail, they will find that their guildies who stayed behind have left to try and find new guilds. For many of those people, the guilds they found sucked, and they have just decided to just stop playing⌠because half their friends went to Classic.
My conclusion is this: Unless Classic is a slam dunk, over-the-top success, I think it may result in mass guild death, and then a serious decline in subscribers.
If I am right, WoW may actually be dead by Christmas 2019, and it might happen because the game weâve all been waiting for.