Every cosmic power has its own source of power.
Life = Nature
Order = Arcane
Void = Shadow
And so on…
But DEATH has not his own source of power, death looks more like a mechanism.
Maybe “domination power”, “Chains” and etc could be its own source of power unrelated to Light,Arcane,Nature,Shadow and Fel.
But in my opinion DEATH is not related to natural forces of universe. Is something more “artificial” “mechanical” like oribos.
A lot of the things that we associate with forces of death; decay, disease, pestilence, etc, are also forms of life, arguably life run amok.
I don’t think it’s a coincidence that if you’re fighting an enemy like the Scourge or a Death Knight, most of their non-Northrend based powers are split between Shadow and Nature. Unholy DK’s deal lots of Plague damage which is literally Shadow and Nature combined.
If you were running Naxx back in Vanilla, Nature was the most consistently valuable resistance stat.
One of the things that’s always bothered me about playing a Druid is that nature magic usually just takes the form of something that glows yellow or something. Bring back stuff like Insect Swarm.
Nature is dangerous. Nature is gross. Nature will kill just as easily as it will support life.
Nature is merely a manifestation of Life(as is Blood) just as Arcane is just a manifestation of Order and as Shadow is a manifestation of Void.
Shadowlands Anima is the Experiences of a Soul and when a Soul is reduced to it’s base Components it becomes Stygia which is just as varied as Anima in Color(seen as Rainbow, Green and Ghostly Light-Blue which it shares with it’s Anima counterpart).
Reducing the Anima of Life to it’s base components creates Blood(otherwise the Anima of the Mogu which in BfA is called Life Energy wouldn’t resemble Blood) just as reducing Shadowlands Anima to it’s base components creates Stygia.
Stygia is the manifestation of Death just as Arcane and Azerite are the manifestations of Order just as Nature & Blood are manifestations of Life and just Shadow, Sha & Nightmare are manifestations of Void.
For what it’s worth all of the Cosmic Forces seem to draw upon Spirit/Chi Energy.
Azeroth’s World Soul’s consumption of Spirit sent the Elements into chaos, Fel regularly feeds on the Spirit within Souls and the land, Nature feeds on Spirit as shown with the Sporemounds, Kyrian Spells include the Siphon Spirit Spell, Light seems to be leeching off of AU Draenor and the Void is eating Souls…
Funny how the Spirit of Life is not the same thing as the Cosmic Force of Life which leeches off of the Spirit of Life just as readily as the Cosmic Force of Chaos unlike Death which is a lot less gluttonous…
The Spirit of Life(as well as all the Elements linked to it) is the fuel for all 6 Cosmic Forces it seems…
It’s just because Blizzard lacks creativity in language tiers:
Cosmic Power = Death
Primary Magic = Necromancy
Subtypes = Necromancy, Domination
Element = Decay
Personally I would’ve done:
Cosmic Power = Death
Primary Magic = Necrotic
Subtypes = Necromancy, Domination, Ancestral Shamanism, and use the word “Witchcraft” to refer to Death-Druidry (Drust, Harvest Witches, Thornspeakers, “Dark Druids”, etc)
Element = Decay
It’s the same issue with why the word for the Cosmic Force behind Fel is “Disorder” rather than “Chaos”
The funny thing is that the WoW website calls the Shadowlands Shadowy despite it blatantly not being of the Shadow Cosmic Force. The Venthyr Covenant Spell Door of Shadows is even called Door of Shadows…
Furthermore the Nathrezim, Mueh’zala and Zandalari Liches/Specters use Purple Spells listed as Shadow on the WoW Model Viewer while the Void Users(N’raqi, K’thir, Naga, Aqir and all of N’Zoth’s Minions) all use Dark Blue Spells listed as Void on the WoW Model Viewer.
Master of Death – Expels shadow, blood, and necromantic magic in a direction, inflicting 6540 Shadow damage and an additional 1090 Shadow damage every 3 sec for 15 sec to targets hit by Master of Death. This effect stacks.
Ironic how the Cosmic Force called Shadow uses Void and Nightmare Energies while the Cosmic Force called Death uses actual Shadow Energies!
It’s just an after effect from back when the Twisting Nether was also the Shadowlands and Fel/Shadow/Death was all wrapped up with each other
Twisting Nether → Shadowlands vs Twisting Nether → Shadowlands vs Twisting Nether vs Plane Of Shadow That Is Unable To Be Called Shadowlands Because Blizzard Lacked The Foresight
That seems pretty circular to me. After all what is Nature if it’s not “Lfie”. althoguh that’s an odd reading of Nature to include only the biota as opposed to the Elements.
I have major issues with Order as being seen as powered by Arcane given that the latter is a stepping road to the chaos of the Twisting Nether.
Simmilarly I don’t see any real difference between Void and Shadow so describing one as powering the other is equally circular.