but thats the thing. theyre not overkill. they do what blizzards UI doesnt, which allows for better play. i agree that they are not necessary for average players. but i really dont believe the Cooldown manager is intended for those players either.
you gave plater as an example. from a m+ standpoint, plater (or any similar nameplate addon) is mandatory to do m+ at even a moderate level. blizzards default nameplates are utter garbage, and have been forever. Plater, depending on how you have it set up, provides instant readability for mob abilities and CDs, color coding based on mob type (caster, ranged non-caster, priority mob, etc) as well as different colors based on threat, buff/debuff customization, stacking/overlapping customization, so on. at a very very very quick glance, you cant read all the information for every mob your in combat with.
with blizzards nameplates, you can do none of that, and where theres more than 2 or 3 mobs, its just a jumbled mess. cant barely even tell which mobs are dying and which are not.
Elvui is kind of a non issue at this point. since the UI overhaul, Elvui is more or less just a preference for some people. kudos to blizz for that.
im just trying to say, that IF they are going to make their own versions of common addons, they need to have the same, or at the very least VERY similar functionality, otherwise theres just no point.
im all for blizz going inhouse for this stuff. addons take a stupid amount of resources. but unless they can create something comparable, no one currently using these addons will make the switch. thus making it a waste of time and money.
i agree, and thats kind of the problem. releasing something that is not up to par, with the promise of adding to it, will inevitably cause it to be tossed aside. if it releases in the current state, it will see very little use from the broader playerbase, and i would imagine blizzard would see this as a lack of interest, or a failed veture, or whatever, and pull resources from developing it further.