Have food only provide buffs for its respective expansion
Scale food buffs to be relevant during the entire leveling process (1-60).
Food requiring a higher skill level to craft should provide more powerful buffs.
Minimize the number of materials to craft food as well as the number of items created from each crafting attempt.
The amount of effort and materials required to level your cooking skill currently varies wildly between expansions.
Dragonflight Cooking
Buffs should be valid in any content.
Cooking recipes should be categorized into “appetizer”, “entree”, “dessert”, or “beverage”.
Each category could add its own type of buff.
Eating multiple food items from different categories will stack their effects into a single well-fed buff and increase it’s duration.
Well-fed buffs should persist through death and have a base duration of 1 hour.
Blizzard hasn’t released a lot of information on how secondary professions are going to work, but I’m uncertain as to whether or not they’ll have their own skill trees or skill points like primary professions will. Separating food out into multiple categories lays some groundwork down to make something like that possible.
I’d love for them to do this with alchemy too. For example, it’s a bit frustrating to be able to quest in BfA zones at lvl 10 and start BFA crafting/gathering. But you can’t actually use the potions you craft since they are gated at lvl 40+.
why? if you are leveling up in chromie time I guess this would be okay but if you are leveling up the normal way you would end up with food you can’t use constantly. I see no advantage to this really.
That would actually be really neat. I think the miner’s coffee in WoD gave you a speed buff. I don’t recall if it stacked or not, and it only worked in the mine, unfortunately.
Eh unless you are grinding cooking right now you would barely get any the normal way since you are likely to out level the zones before you make any real cooking progress.
I actually leveled classic cooking on a new character… it really sucks how no matter what the food is (except for like 4 exceptions) its all 1 Vers 1 Stam… what’s even the point of having classic cooking anymore if every food is exactly the same?
Just have cooking skill 1/1
[Burnt toast] : “Ehh… its better than nothing 1 Versatility 1 Stamina for 15 minutes”
I want food and alchemy to scale forever. Theres no reason a healing potion does .01% healing just because you advanced 8n experience. Crafting should just need ingredient slots filled and it spits out a potion. An outlands potion should heal just the same as a BFA potion
right now you can choose the expansion to make the items in and use it in all expansions for cooking and they scale up. I like this because it keeps the value of our recipes and lets us use up mats that are cheapest. Does alchemy work differently?
Potions still have a level requirement. So, for example, you can start working on BFA alchemy at lvl 10. But the potions you can craft aren’t usable until lvl 40.