I honestly forget I have it most of the time. That 4 second cast timer is too much.
Edit: I can see using it like RIGHT before the final Torghast boss fight. Cast it and fleshcraft before combat to get a good buff and shield at the beginning of the fight. So I wonât say it doesnât have its uses.
I remember back in Wrath being like âDKs can dual wield? Cool! I wanna do that!â But at Wrath launch, DK abilities only hit with the main hand, so iirc dual wielding was kinda weak. When they later added a talent to the Frost tree that made abilities deal damage with both weapons, I happily went dual wield Frost.
Now, after itâs been absent from the game for so long, Iâm happy to see two-handed Frost return. I havenât started playing my DK yet this expansion though, so Iâm not sure how Iâd play her.
DK duel wield thematically looks so weird to me. I have one of each spec, so I have a duel wielder, but it always feels like they always be just smashing faces with the biggest two handed weapon available.
(My Panda (who I believe is blood) doesnât count. She wields a guandao looking polearm because Iâm a sucker for Kung Fu movies and evil martial art sorcerers.)
It looks great with a 2 hander, but odd while dual wielding. When I saw it with a 2 hander, I was like âthat looks awesome!â and I thought it would change animation depending on whether you were dual wielding or using a 2 hander. But it doesnât, which is odd.
I hear you. All of my DKs have always been unholy (except some tanking experiments that didnât go particularly well) though - so itâs nice to see that theyâre in decent shape.
Itâs the most necromancy feeling of the three which is why DKs are (probably) my favorite class. All my DKs would probably be shelved pretty quickly if they ever actually brought necros in.
Lol fair enough, but not me. I think if I blow all my CDs correctly and have everything going I can have something like 15 undead out at any time. I like to call that move the âI donât feel like fighting this eliteâ ultimate attack.