Constructive criticism

Sorry dudes, wrong forum and cant delete. But posted on general if you want to see :slight_smile:

BfA too tough bud?

too tough? Tough would be a welcome change. Too formulaic, too dull, too formulaic.

3 Likes

Well then maybe you are in the right forum! There is nothing formulaic about vanilla quests! Try it out mommy

Yep, you get to choose between one of the vast quest formats of gather X, kill Y and gather X by killing Y with the occasional escort quest mixed in.

He was talking about quest hubs not the actual quests. He said he hates getting 3 quests from one guy, turning them all in, then going back to get one, then onto the next hub.

Vanilla rarely has hubs like this normally you are all over the place.

Um… yes it did…

Yes it did what? I didn’t say it didn’t have anything. Are you reading what I am writing or?

Vanilla absolutely had quest hubs.

Im so sorry dudes. Lets not argue. Vanilla is vanilla, warts and all. Theres no point arguing about it being formulaic. Of course it was. Its a game designed between 1999 and 2004. Of course its formulaic. I really wanted to complain about how transparent modern wow had become. Not here though. But on the main forums.

(ETA: It really has though. You will see the hamster wheel really early on compared to previous expansions).

1 Like

I don’t think you are understanding here sweetie. He is talking about BfA quest hubs, where you pick up all your quests from one guy, do them all and then go back and get two more, go back and get one more, then onto the next hub.

Vanilla is rarely like this the only one I can think of that follows this formula is Nesingwary whatever. Vanilla normally gives you 5 quests from 5 different guys that lead you to 5 different areas and aren’t really in the same level normally so you are going all over the place and it is not formulaic like BfA. I don’t think you are up to pace yet.

Umm… how is getting 5 quests from 5 different people who are all pretty much right next to each other all that different than getting 5 quests from 1 person.

Okay you are 120 so I assume you know what I am talking about how BfA questing hubs work. Are you saying the quest hubs in vanilla work similar to BfA, yes or no.

In some ways yes in others no. You go to a spot on the map and you get a bunch of quests there, in that regard they work very much the same.

There’s no real story in vanilla though so there’s no phasing or story lines and that is very different.

are you asking me? Im at 119. Im abour 2/3rds through the second of three zones. But the pattern is there. And its genuinely hideous. You will see it if you level up to 120. Its absolutely transparent.

New quest—> 3 quests. Complete —) 2 new quests. New quest giver nearby wiuth 2 quests —> etc etc. Youve still got a couple of steps to go through. But after an hour or two of busy work (because thats all it is), you’ll get your achievement and be ushered off to the next hub. Its incredibly crap. (sorry, wanted to be more diplomatic, but its just such crap, my honestly wont let me say anything else). Its crap. Total lazy crap.

Vanilla wasn’t much different really when it comes to questing. There’s no achievements and no phased story line but you just go to wherever the next set of quests are and pick them up. All the quest givers are generally clumped around a town/flightpath.

First off, LOL.

Second, think real hard about questing in vanilla, if you can. You do know you pick up quests and do these quests from all over the map and normally not just at one centralized location right? You get quests from Kalimdor that require you to go to certain areas of Eastern Kingdoms. When you are gathering quests for dungeons you have to literally go all over the world to get them all. It is in no way the same as BfA, much more random and spread out. BfA is gather all the quests in this area, do ALL the quests in this area, then move to the next area. Vanilla is not like this.

1 Like

Yes there are random quests that have you go from one continent to the other. But the bread and butter of your leveling will be from quest hubs with a bunch of guys asking you for random animal parts.

Perhaps the expectations are different though. Would you accept an expansion in 2004 built along the exact same lines as the original game? (actually, a bit disingenuous, i remember being blown away by the blood elf starting zone precisely because it had such efficient hub systems).

If i told you though that 2018 wow would be the exact same gameplay of 2006 wow, would you perhaps think ‘well that game has run out of ideas’ or ‘thats exactly what i want! Runescape forever!’

I mean, i respect if its the latter. You want what you want. But legion managed to hide the hamster wheel well into end game (this is super important - i dont hate mmos, i just hate when the pattern is shoved in my face). So why has this one pulled back the covers so quickly?

Yes a lot of them are that, but you are not understanding what I am saying still. In vanilla how many quest hubs work exactly like this… Get 4 quests from this one guy, do them all in the same area, go back and get two more quests from this guys, do all those quests in the same area, then go back and get one last quest and then you are onto the next hub.

How many quest hubs do you think in vanilla work just like that? Because in BfA it is literally every single one.