Considering the Raid loot changes

Can we please make sure there’s loot parity between everyone on the last two bosses. What normally isnt an issue or concern is going to become a pain point later in the season with the final two bosses dropping additional item level that is unobtainable otherwise.

Im specifically talking about armor.

as it stands right now there is an uneven distribution of the four armor types when you consider the different tiers of armor stats:

Chest Helm Legs - Plate 2 , Mail 2 , Leather 1 , Cloth 1

Shoulder Gloves Belt Boots - Plate 1 , Mail 0 , Leather 1 , Cloth 2

Cloak bracers - Plate 1, Mail 1, Leather 1, Cloth 1 (all the same cloak no bracers)

As it stands right now Mail and Leather have the least pieces available for the increased item level, Plate has the most items to gain from the last two bosses at increased item level and cloth is in a weird middle ground between having 3 items like plate but in a middle tier of impact.

In the recently released sporefall raid this was avoided by providing every armor type 1 item in the Top category and 1 item in the middle category for each armor type and all other items were shared slots.

This is a touch too nitpicky no?

Every armour type has 2-3 options alongside a cloak. You’re still going to be looking at your top gear sims and ignoring ilvl/stats and equipping what’s told is best for your set.

Now mythic raiders are calling for loot parity for their over budgeted gear, give them better gear then everyone else even has available and still they aren’t happy and complain because they might have 1 less piece of 9/6 mythic :cry:

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just had to google what is 9/6 mythic

woow

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