Considering Some Semi-weekly World Quests Becoming Daily

But why should this one specific line of content be limited more than it already is compared to the more repeatable stuff? If you want rep depending on the WQ you can get almost twice as much (90 rep for 6 stages of a hunt plus 4 trophies that are worth 25 rep each) for a white hunt bag, and a WQ without a rep reward listed give 100.

If it’s just the not being able to stand seeing icons on your map and not doing them would a toggle that lets you turn on and off tracking help? I mean I’d like to have some reminders of where more of the repeatable stuff like the rares are siince I haven’t bothered getting the new mod installer after the last change.

To me it just isn’t consistent. There’s all this discussion about falling behind if you left WQs on the table (which was true when it was tied to AP grinds the way it used to be) But even if they went back to the old refresh rate of WQs, if all you did was those you’d still be behind the people grinding the repetitive burn out tasks that are not limited.

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