Comprehensibly Organized Notes - Pointless but tons of them

After you’ve learned the things that can be learned, these become completely useless, yet, we still can find random inventions, which we break down for scrap (which is more valuable than a one time use thing, assuming it’s not a ‘break down only’ version), or when sifting scrap to get random parts/toys.

With these being constantly generated even after learning all the recipes, let us do something with them, like using them in Invent to get KP, maybe needing five or ten of them per KP so it’s not a trivial amount but not so rediculously high to feel like a gag. Heck, being able to sell them to a special vendor for things (like say Crowd Pummeler 2 parts) would be just as fine imo.

The point is - why does engineering, which already struggles with being relevant outside making a handful of tools and toys, have a ‘limited number of uses per character’ resource that is endlessly generated?

I have 117 notes, and 1188 hastily scrawled after sifting through scrap for parts for the pummler. I would like to use them for something more than just deleting it, even if it’s to turn it back into scrap.

Exactly my point. Heck even being able to use them (after all recipees are learned) like the ‘shattering’ buffs from Enchanter/Blacksmith would be wunderbar