Here are the official notes (Why can’t we have them posted on the Forum or in the Client instead of WoW Head?) https:// www.wowhead .com/classic/news/season-of-discovery-march-12th-hotfixes-living-flame-changes-steady-shot-buffs-338048?webhook
Since the Devs cannot be asked to make a simple text document to outline their changes with a simple explanation of what their goals with the changes are why don’t we just list them in this thread. I’ve heard of two so far today, feel free to add more as you “Season of Discover” them.
Mage:
Living Flame is Nerfed. Uptime has been reduced and now 10 seconds instead of 20 seconds. Cooldown has been reduced to 30 seconds from 60 seconds. Movement speed of Living Flame has also been reduced by 13%.
Hunter:
Stead shot damage has been increased from 60% to 70%-75%
Druid:
(Not this patch but shadow changes from earlier)
Rake now scales with Attack Power ~20%
Enrage now gives 20 rage instantly
Feline Swiftness now benefits indoors as well
Warlocks:
No Rune changes confirmed by a Warlock in the thread testing all runes
Half of Feral Druids still don’t know they made Rake scale with AP and made Enrage give 20 rage instantly. They’ve done stealth buff/nerfs in the past and will continue to do so.
Went through all warlock runes, seems like nothing has changed. Sadly Demonic Grace is still on the GCD and Metamorphosis still costs 1/3 our mana pool.
I knew something was different on my druid alt. I was like i swear feline swiftness didnt work indoors back in original tbc. Did it work indoors p1? Because i swear p1 warrior was the fastest fc with boon up. It stacked with 10% from Single minded.