Community Feasts Issues

So I have noticed since the changes I rarely see any defend against mob barely beat legendary (1) rarely legendary (2).

Perhaps increasing the required amount of aroma was a mistake.

Recently I have seen it so packed. But the more people there are the less orders there are. In fact I would expect more people to get that bar up faster. It supposed to peak at 15, yet there just aren’t enough orders/points to get up that bar for the max cap of 150 added rep.

Also for the weekly quests. I had 12 minutes of time to do this feast. In that time I only received 5 orders. The feast really is flawed in that it artificially is tapering the order flow, and not adjusting due to volume of players.

I would like to see some changes, either lower the Aroma caps back again, or increase the points for each activity. The biggest groups I seen can only ever reach legendary 2, and that itself is a lagfest.

For the weekly quests it would be nice if defending the feasts counted as participating in the feast. As like literally the more people there are the harder it is to get any orders done and finish these quests within one session. This would incentivize people to want to fill the bar up to complete the weekly and would make it better for alts wanting to complete the weekly.

I have also noticed some issues earlier with tendering some of the meats/fishheads/morsels coming up, but probably due to the extreme density of people them dying fast, and no one even receiving quest and objective credit, it displays help tenderize x, yet no credit is given, nor quest ever given, no rep. I have noticed this issue when people add toys like turnip punching bags, maybe those make it more difficult to spawn the adds, or effect them to not give quests.

Given during these events with this weekly there is a bunch of lag, perhaps I lean toward the objectives giving more points and lowering the aroma caps a bit. The objective completion of killing/defending feasts would be nice especially for the low amount of orders given when a bunch of people are there.

I think it would be nice for the legendary (15) to actually be attainable for the rep, it just doesn’t ever feel likely due to the order handout limitations.

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target dummy toys are also receiving orders from kinook. and since he can only have so many out at once, once like 10 go down, kinook stops giving orders. as too many dummies have orders to do

So I put some training toy dummies during the event (since there were already a few) for testing purposes. It seems to exacerbate latency issues since I added two toys you get from the tuskarr faction. So I suspect these toys may make lag fests more of a problem. Maybe disabling such toys for the event would be a step in the right direction.

Also orders tended to not work/ get canceled like the 30 second stomp, or throw fish back in got canceled and no compeltion bonus. Bunch of problems with the soup event right now.

It’s just plain broken. I’ve never gotten credit for even a single task.

The discrepancy between small events where you get orders every 30 seconds to large events where you get orders every 3 minutes, is also annoying.

Been trying to get any orders at all during this feast, had nothing at all, then suddenly got credit for 2 tasks at once without doing anything or having any prompt. Really weirdly broken event.

At least until its fixed just give us credit at the end of the cooking or something. Having to do it 3-4 times is just annoying.

Also there were so many people and dummies up that i couldnt target the boss before it died so there was no reward or loot and did the whole meal so they need to make the area toy free or give everyone in the area auto loot from the bisquit.

The Community Feast area needs to be a no toy / no mount zone. The feast I just did was absolutely packed with giant dogs, tents, piles of fur, and people sitting on their mounts, making it virtually impossible to see anything.

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Same. I cant see a thing because theres too many people. Dunno what im looking at.

I also always came in 5 minute befire it says time left. But the event si already started ???

The timer is scuffed. The one for Dragonbane Keep actually start when the timer says 0 min left. Why is the feast one unreliable ??