[Community Council] Botting, RMT, Dual Spec and More - Feedback Needed

lots of married couples play wow together, whats your point?

My point is Blizzard doesn’t need to create something to keep you from getting on trouble with your wife.

Roll an alt, for Heaven’s sake.

You misread, i’m not referring to only a spouse. Its a suggestion that would help players that want to level together with family members and/or FRIENDS. Surely, you’ve played enough to know there are growing number of players that like to do this. Rolling an alt doesn’t acomplish the same experience.

Could we ban some addons or limit the effect they have? Currently the AH addons are too powerful and this allows to use the purchased gold in a more efficient way, Gold funneling is broken with scan addons, also remove the option to cancel auctions.
The same applies for addons that remove skill cap from the game as well? since these increase the weight of the dice vs skill.
The next point seems very difficult to me, can we implement a way to avoid the control of the market for low-level items by people who have a lot of gold early in the game in some way? each iteration of the game is more determined and allows people to predict the prices of objects in the long term and cuts newbies in some way from participating in the economy(creatures kills have more value the higher lvl you are btw, but this is related to some degree AH addons,Gold funneling,and ingame experience).
Can we motivate people to level alts at different stages of the game?, like improve current or design systems that make it more efficient to level pjs after a phase 1, as example items that increase experience obtained, but I’m sure this is not enough.
Can we design new objects and place them on creature drop tables for al lvl ranges?(dude i don’t mean new assets just make some wacky things)
Can we add more items to leveling factions? like greens, potions, maybe limited consumables.
Can we control or limit the speed that people play in a certain way by new systems? it
was clear to me in tbc when we cannot find tanks or healers for pugs and those that exist have 1000 marks from month 1 and they no longer have the intention of running dungeons, this happens in a similar of what is happing with mega servers, people know they have to make dungeons groups before it gets difficult.
Also:
Can we add more variance in the abilities(i don’t mean new skills but increase the pool on them ) of some creatures in the world or in their stats? in order to reduce the repetition of the encounters.

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So, roll an alt.

No, you simply haven’t taken the time to learn how to use them.

The AH is the ultimate PvP, git gud or git ded.

Can we add a daily limit to hours allowed to play?

And possibly you could pay real life money to give yourself more play time?

Like a dungeon is 3 energy, a BG is 2 energy, etc. You have 10 energy per day, and could pay for a recharge.

Additionally, if a boss does not drop what I want, being able to purchase “Convenience Tokens” to roll for additional loot off of the boss. IE, for $9.99 be able to purchase 1 reroll token. Drop rates could even be lowered, as long as I can pay for the in-game advantage until I get what I need, and the lowered drop rates could increase the sales of the Convenience Tokens!

Obviously, WoW Tokens also need to be added. This was needed a while ago, but I’m assuming they’re coming.

This game feels so dated and needs modern MTX Features to feel like a modern game.

I find that I have more money than time nowadays, and think these systems would be both fun and fair!

You got that right, Johnny Boy!

The requests are on another level, holy hell.

Goodbye to any resemblance to Classic/Vanilla. Y’all want Retail with vanilla graphics…Jesus.

It’s not about how I use it, t is about how it allows to move large quantities of objects in a very short time in an efficient way, that is to say, it facilitates the control of the market.

Would you have recognized the sarcasm if he had used Comic Sans?

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Except that it is.

You want an even playing field you have to put your cleats on.

I would also like to suggest the added service of removing a death from a HC Character.

Jonhc died to fall damage (Obviously not my fault) and I figure if I could pay to remove the death from my character, it would be a welcome feature by the HC community, and help support Blizzard as developers!

There is where you are wrong, although it is true that I am not a good player of the AH, what i tried to make clear is how i think this kind of addons facilitate the toxic practices for the game and need some degree of control.

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If these are your honest requests, you probably need to step away from the game and get back to reality.

Almost all of your requests basically are forcing players to play the way you want them to. Trying to control how much a person plays when people were going to the hospital after playing nonstop when classic came out. Maybe instead of trying to dictate how everyone else plays, you should adjust your play style.

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It is clear that you not only have to focus on the experience of leveling but I limit myself to this because I am not a hardcore player and I am not going to talk about things that I do believe is not appropriate for me to talk about.
I’m no trying to control how much a person plays, But if how efficient is it to do it. And not so that they stop playing but so that they do not feel that need or feel it to a lesser extent and they start to moderate themselves by own will, and I am not saying this because I do not have time and I have 2 children, but because it is not healthy, period and I want in some way that people do not feel that insatiable need to rush push that ends up becoming normal in older communities, of course you should stop at your free will , but with a system that avoid this type of sick behavior.

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Simply because something is beyond your skillset does not make it “toxic”.

Protop: anytime you call something toxic, you are almost invariably in the wrong.

I don’t want to be offensive to you but I don’t think we can reach an agreement, so this is the last time I will answer you. And let’s go yolo on this, those addons are lent for the use of companies that manage farmers money and you facilitate their work to a point that you make it so easy and efficient, also you are force to use them, and player with experience has greater facility to abuse these addons.
It is very important to consider the amount of objects that enter the AH in a period of time and the ease with which they are bought and put on sale again, how fast is this through addons?(so fast that you can control the market to a degree that it toxic for the game period, imagine cutting prices of a person by 1s manually in the amounts that the addons allow).

You make some very good points that I haven’t even thought about, maybe thats why I only have 4gold to my toon in SOM.lol. Good thing your target audience is the moderator of this topic, and not the usual peanut gallery. Overall I’m glad Blizzard is making an attempt to reach out to various classic players. Really looking forward to what they come up with.

Enforcement of RMT rules are the root problem and the only solution. It’s just a matter of how.

PS I thought you were from Skeram(A)