Personally I love the command table. I have since WoD. BfA was by far the worst as it offered nothing outside of reputation which felt gross.
I feel like SL was a return to WoD format but made over convoluted and feels less rewarding. You basically need an addon to max your gains and its pretty much impossible to do on mobile unless you memorize abilities or just only run lower level trash missions.
Fixes I would like to see.
-Double the mission time… double the reward. Missions are too short I should be logging into 14 different characters every 2 hours to do missions all for small gains. IE instead of 4 hours to get 40 anima just make it 8 hours for 80 anima.
-increase the XP by 400%, even with the previous buff of doubling it this is still the slowest leveling mission table out of any expansion. Considering you will remove all profitable missions in the 10.0 prepatch making this command table such a grind just sucks the enjoyment out of it if people are trying to max their lvls.
-Better rewards… I feel into the tooltip trap early on of “level the command table campaign for greater rewards” the difficulty vs reward scaling should be at minimum 2% more reward for 1% more difficulty. Instead it feels like a 15% reward increase for 250% difficulty bump. My alts who stopped leveling the table can do 8+ missions at a time getting me all the gold, anima, pet charms, etc that i want and i can take any stragglers and fill an xp mission to lvl. My main whos table is maxed struggles to do 2-3 missions. most of them cost 50 anima and the reward is something i learned early on wasnt valuable IE profession boxes.
-Follower unlocks should be account wide. Why make us go through the tedious grind of check 1st floor, reset, repeat… Weve already unlocked these guys why not have them waiting in the staging area of torghast for our alts? this is by far the most tedious way to unlock followers… and thats counting the bfa ones being locked behind war campaign
-soul ash… i hate torghast… but ive just accepted i probably wont get and legos… i dont end game so who cares anyway? but even with how much i hate torghast this expansion is all about grinding anima for cosmetics… you want 200 anima for 125 soul ash? honestly you could add a 0 to it to make it 1250 and i probably still wouldnt think that was worth 200 anima