Command Demon: Seduction

Although i understand the appeal, especially as a pvper.

We’ve long since passed the phase where this distinction is relevant. It’s niche at best imo.

This is further enhanced by saccing pet, sometimes bouncing around sac or pet depends on factors and situations which force us to adapt to the circumstance, at least in pvp, where sac is almost always chosen to alternate double interrupt windows.

This entire dilema can be resolved by making interrupt baseline and castable while casting, which frees up the flexibility of using different pets based on the situation without giving up our interrupt.

This is a net positive change overall and i can give a few examples why:

  • If we have baseline interrupt we can have voidwalker tank solo encounters while we still can interrupt casts.

  • We can have imp or succubus for other situations if we wish for a dispel or cc without losing interrupt.

  • We can finally make axe toss a stun untied to interruption so we effectively gain an extra cc.

  • We can sac void for the defensive while still having an interrupt.

  • Same for saccing other pets for the utility.

There are a plethora of options which open when interrupt is no longer tied to felhunter. And if the issue is felhunter’s purpose, it can simply become the purging pet, and its purge can be buffed to remove more than 1 debuff.

Edit: but i understand, we’re basically in an either/or situation, forcing us to let go of a specific playstyle for the “greater good” of the class.

There is a solution to both of these problems but blizzard won’t do it because it would take resources to develop.

That solution is :

Pet customization. Like deathknight’s runeforging, we would customize the pet’s abilities, think Diablo4 necromancer pet customization but for demons.

We’d effectively tailor what each pet keeps and what is “sacrificed”, which we could take or teach any pet.

For example spell lock can be given to another pet but you’d have to effectively choose what you replace it with, since there are limited options.

Likewise you can choose one sacrificed ability to keep as the warlock, this ability would become your own spell, cast from the player, it could be anything from spell lock to taunt to dispel, whatever it is, when you sacrifice it no pet can use it and you can only sacrifice one ability overall.

This solves all angles , you can choose what u want and how you want it.