Collectors Bounty now 5%?

Nah, just remove this event entirely. Some mounts should remain rare.

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Numbers are hard. Probability is even harder. :sob:

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Loud Noises!

:innocent:

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Sure but even the wowhead data is, at best, an approximation. Only Blizzard really knows for sure if they are doing us a favor or taking away odds. I was just explaining to those confused by the math in a way that hopefully makes more sense.

Either way I hope people don’t get their hopes up too much. Unless I missed something and lockouts are daily like they were for MoP content (remix and retail), you still get your 1 shot per toon per week and you still have pretty low odds on each individual dice roll to get your thing you are chasing.

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Just make every mount a 100% drop rate for four weeks and be done with it - you sub for a content draught and you get a bunch of mounts.

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This is exactly how I read into it.
Like when they say they ā€œsignificantly increasedā€ something… 0.01% to 0.1% is 10x, but so is 2% to 20%. Both could be ā€œsignificantā€ by their standards. We just don’t know what those standards are, or what the actual numbers are.

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I fully anticipate the forums to be ablaze within the first hour of this event going live.

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I would still take the 5% overall using your examples when matched with the very rare drops.

I’m less impressed a 1/100 drop might go to 10/100 as I am a 1/1000 going to 51/1000. The 1-4% already feels in a sensible reach, making it 10-40% just makes it feel guaranteed for something that isn’t that bad of a grind. It’s the extreme outliers that people talk about grinding for years that I’d want a decent impact on.

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Can someone link to this video?

I don’t see it on their main official accounts or on WoWhead.

Just shows some people don’t math.

Base +5% to all is absolutely insane compared to 10x base, lol

I highly doubt it’s +5% though. I’d need to see a source on that.

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I’ve been farming several mounts for years, some over a decade. So it is indeed a bad grind

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You know what I hope… I hope he drops 10 baron mounts. In typical blizz fashion lmao

You wanted 10x the drop rates well here you go

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That would be so funny. Might as well go all out.

I just hope no one gets hurt.

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The video in question:

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You are telling me the mounts that have 1%+ drop chance are taking more than 10 years?

Either way I think we’d all agree it would have been nice for them to just say what it is, +5% chance, instead of an ambiguous ā€œup to 10 timesā€ increased chance

Because people whined and cried about their special pixels they never use.

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Really, I use the same 4 or 5 mounts all the time.

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The only reason people are observing lower than 1% rates for Mythic end boss mounts is because they are farming them using groups. When Blizzard updates these specific mounts, all they do is lower the drop chance from 100% to 1% but they do not convert it from loot on the corpse to true personal loot. So, the boss will only drop up to however many mounts it used to drop while it was current, but to see that occur it’d have to hit on multiple 1% rolls. When that mount drops, it is randomly assigned to someone in the raid that doesn’t yet have it.

So, people farming Fyrakk right now for example only have two chances at 1% divided by number of players present without it, as opposed to two 1% chances. With the full raid groups that most are running to farm it, this puts the effective chance a specific player will actually receive the mount at roughly 0.05%. For whatever reason, many people assume every player has a chance to roll the mount on a kill after the drop rate is changed, but this is simply untrue.

Once it gets farmable solo, you’ll likely see the observed rates trend back to 1%.

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