Closing lava lash

Is a “you think you do but you don’t” or “do you guys not have phones” level of dumb move. #savelavalash

If you close lava lash im putting it as the reason when i cancel both my subs.

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LOL O NO!!! Thinking blizz doesn’t already have the numbers for % of people who cancel when a server shuts down and taken that into account is really dumb. They’ve only been doing this for 20+ years. They obviously did the cost benefit analysis and the amount of people they’re going to lose doesn’t matter or will be offset in infrastructure costs. This is how businesses are run not on feelings

…that’s not cool man. Not the attitude to have to another person facing their realm being shut down.

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I don’t care what blizz thinks. They will know why they’re losing my business.

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Dam it’s impressive that people like yourself still think the blizz Devs have a clue what they’re doing based on the last few weeks of absolutely broken bugged content lol.

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Stop picking dead realms? Five years of this, you gonna learn ever?

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I think the majority of people are happy with this decision. It’s going to be nice being able to find people in a decent amount of time now on Wild Growth. Trying to pug for raids or any group content was pretty bad on Lava Lash, especially at certain times during the day.

They never said the server was shutting down, so the people that want to RP can just stay there. You don’t need to follow the majority of us.

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Is ll actually shutting down or just being closed to new accounts? If it is being shut down is there a date?

I don’t think they do. One of the devs anyway posted on X that they are worried about the people who quit after not being able to find a group for an hour on a smaller server, where that person then gets livid about it. The type of person who legitimately is not good for any MMO - as no one wants a person who gets livid so easily around. I wouldn’t want that type of unhinged person in my guild for sure.

Anyway in that long x tweet there was no mention of people who quit over not wanting to play on a mega server, it’s as if they think that everyone will go along with the plan and the players who won’t do not exist. So threads like this are good due to that.

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You think a company worth like 70bil with 15k+ employees doesn’t have customer retention stats??? Any CRM software would do this. Like I run my own business by myself and could generate these kinda stats. It would be as simple as generating a report for all accounts that played on said server that canceled there accounts between x and y time

You’d think they do but I strongly think they’re seeing only what they want to. They can say that when a server dies a certain number of the players quit but in their minds that may only be that the quitting occurred due to not being able to find groups, even though there are MANY other possible reasons. If those reasons aren’t put in the unsub box they won’t even know from the stats.

I mean I canceled two accounts a while back and mentioned it was due to server mismangement and not liking the direction the servers were going, but who knows what others did.

Again the tweet was only concerned with the players who quit that can’t find fast groups, and it wasn’t professionally worded either.

So I don’t see any harm in threads like this, and also there is nothing wrong with feelings. Some people are afraid of theirs so they act like there is a problem with emotions. There really isn’t.

ETA it’s probably fair to share the tweet, you may interpret it differently and if so that’s ok:

[insert Shang Tsung of Mortal Kombat Movie meme screaming, “IT HAS BEGUN!” meme]

Right and the level of stupid of the decisions they have made with SOD… that drove a booming population away is a direct example of why having data doesn’t matter.

The only consistent thing we’ve had since WoW came out in November 2004 which makes it impossible to have “20+” years of data on this… is Blizzards ability to tell players they know more about what players want then players. Which is why if you combined the population of every version of WoW they run… it’s nothing compared to the peak population the game used to have.

I’m sure they have that data… and the only use it has is to make sure they consistently drive the players away. Yet SoD made it obvious that people still want the game but over time Blizzard Devs just make the same mistakes. Irony is that we the players keep making the same mistake too aka by showing up at all for these new spins that will always end the same way.

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More people, especially roleplayers, are going to quit the game sooner than play on a non RP server

But Microsoft is very intent on killing their own product ig

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I have no idea where you’re getting the notion that the majority of players wanted this. I know you wanted this from the context of your other posts, but I think you’re projecting that onto others as a result of your own strong desires for a larger server.

It was never that hard to find a group on Lava Lash, you just had to take initiative. If you switched LFG to LFM and ran things yourself you could build a party in a pretty short timeframe.

If Blizzard exclusively wanted servers with 25k+ players, they should not have given people options to begin with.

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Don’t forget that people like them “only joined” Lava Lash because other servers were locked. They all were impatient and wanted to play the game without thinking of their own future and the type of game play they wanted to partake in. Doesn’t sound like they wanted to RP, the whole purpose of playing on Lava Lash.

This complaint happened from few key posters, while the majority I’ve seen have been upset at the decision to close their beloved server.


Case and point.

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When SoD first launched, every PVE server was full with 3+ hour queues. Lava Lash opened and was the only server my guild could get onto. A lot of people / guilds on Lava Lash also had the same experience. We didn’t join for the RP, we joined as the only option.

I spent the last few weeks on Lava Lash trying to find a pug or two for our guilds Sunken Temple runs. Finding one healer took us roughly 40 minutes after our planned start time. I’m sure the RP experience is fun, but for guilds recruiting and trying to pug the last few spots in their raid, it’s not great.

I can’t speak for everyone on the server, but for the few guilds I spoke with, free transfers off of Lava Lash was something they couldn’t wait for.

Yea, that’s exactly what happened with us and some other guilds I spoke with. We are happy the free transfers are there so we can go to our initial server we planned on, but locking Lava Lash is not good for people that want to RP. It would be nice if they left the server open for others that just want to role play.

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I find it truly sad that the players who are being listened to with this are those who show impatience (refusing to sit in a queue on day one) and take no accountability for their actions (they could have rerolled on day 3 or whatever and been on the busiest server).

I know there are probably multiple reasons for these decisions and one of them is that Blizzard paid to upgrade the technology on servers to allow for more online after the Wrath launch mess, but seeing the “small community” type player and especially the RP player punished, while the people who take no responsibility for themselves and show impatience - and even rage over small things like not finding a fast group - get rewarded, is frustrating.

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You’re saying you’re running a business and “could” get those stats. That means that you currently are not doing that.

It’s hilarious when people post stuff like this. No, it’s not that simple. There is no way of telling why a person cancelled unless they specifically state it when they cancelled.

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