Clearcasting - Arcane

Please buff clearcasting Proc % chance, add a small PVP modifier dmg wise, and increase the duration of a proc to 20 sec from 15 sec. It feels so bad to spend your entire mana bar and not get a clearcasting proc.

3 Likes

The weirdest part I think is how Arcane Power is a counter to Clearcasting. Less mana spent = less procs during our burst.

They really didn’t think things through when they redesigned it.

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Trying to prepare for totm windows with cc procs does genuinely feel kind of bad when not a kyrian, tbh. Night fae and necrolord feels like they get the short end of the stick with that. At least venthyr gives an ability to kind of allow that build up to be easier, but the flaws of needing it on someone/thing to actually be attacking or casting something and with it having no dispel protection in pvp hurts it a lot.

They should really consider buffing the proc chance with how it is now.

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The tooltip on Clearcasting actually updates to adjust for Arcane Power, but game mechanics don’t reflect the tooltip. For example, with Overpowered talented, Clearcasting will read: “For each 125 mana you spend…”, instead of “For each 250 mana you spend…”.

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Ah that’s nice to know then because honestly I’ve never stopped to check the tooltip after casting AP, so I stand corrected.

Regardless I’m also in agreement that the proc needs a buff.

It’s also a bit weird how sometimes movement cancels my Missiles when buffed by CC with Slipstream. A lot.

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Well, to be clear, the tooltip says, “For every 125 mana” but its still “For every 250 mana” and Arcane Power does in fact reduce the change to gain Clearcasting via reduced mana costs.

There should’ve been a conduit that increases chance to gain CC, imo.

2 Likes

Especially in a PVP scenario, it feels so rare to be able to stack more than one clearcasting for a burst window. You can do nothing but spend mana and you wont get another proc within 15 sec, and its made even worse that someone can just dispell it! It would be such a good quality of life change for Arcane and smooth out the spec.

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Ah I see I’ve misread your previous post then. OK, so it does reduce the chance, got it.

And yeah, there should’ve been something to increase the chance. I still feel like AP should go back to being 1.5min cd and the conduit that reduces its cd should increase CC proc chance instead.

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And yeah, the dispel protection would be nice. It feels outdated that Mage buffs and cds can still be dispelled but other classes got protection for theirs. I know Icy Veins and AP are now undispellable, but Ice Form, Combustion and the procs still aren’t.

PS.: I miss being able to steal wings from Paladins.

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TBH ice form, being such a short CD and STUN immune, needs to remain dispellable. Combustion is also super strong and front loaded dmg where having it dispellable is still OK imo. But mage procs shouldnt be dispellable like CC or even pyroblast imo.

Yeah, but other classes’ cooldowns need to go back to being dispellable too imo. Some of them are just as strong as Combustion tbf.

Ah for real, cooldown stacking is crazy. I don’t even know what should be done at this point, I just want my procs to not be dispellable anymore and I’m fine I think.

I play Arcane on my Horde Mage, and I agree 100%. It’s especially frustrating to fish for Clearcasting procs when you’re Kyrian, and you don’t want to waste your Arcane Harmony stacks, so you’re just hard-casting Arcane Missiles.

I agree about CC damage and proc chance increase, but can offer an alternative solution. What if spending Mana would give you a stacking buff which can stack to 100. The amount of stacks is equal or slightly more than current Clearcasting chance. When you reach 100 stacks, you receive the Clearcasting proc and this proc can still stack up to 3 (5) times. What would be changed is that you are completely protected from bad (and also good :D) RNG, can control the pace at which you gain these stacks and know when you are about to get the Clearcasting buff. This would also give us one spec that is not based on RNG procs at all and that might be a good solution for those who don’t like RNG affecting their performance.

I’m all for RNG safety-nets. That goes for all the Mage specs in my opinion.

Taking out the RNG in one of the mage classes would be awesome, but I’d accept at least increasing the proc rate.