Class/race locks

Should be removed.

They should, for half of the races what they can and cant be doesn’t make sense, all this does is make the game feel less fun.

I want to play vulpera and paladin, but for some reason I’m not allowed to wield the light that way, despite the fact I can definitely use the light since vulpera can be priest.

And the only reason that I can see that it shouldn’t be removed is for players that want to roleplay to give them immersion, but why if they want that immersion do they not just choose who they roleplay with so that they don’t roleplay with lore unfriendly class/race combinations?

Like druids for night elf were male only, but does it add anything to the game if the class was gender locked? no, that’s why it isn’t locked. So why are races?

We are already the champions of azeroth and highlords and what not, why is it so extreme to suggest that our characters worked out how to do the things other races were already doing?

Why are kul tiran not teaching regular humans how to be shaman and druids and the reverse for warlocks and paladins? They’re literally just skinnier/fatter versions of each other that were really close allies not long ago had a short falling out and are back to being really close allies.

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No, lore is still important to the game. We have all the class/race combos that make sense.

Because it doesn’t work that way.

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I don’t know about being removed completely. But, I’d certainly be up for some restrictions being lifted.

Really, I just want Pandaren Druids.

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I agree, let me have my Draenei Rogues please.

the poison vendor i think it is says hello from the exodar

As well as the Rangari from Draenor, and Misha from SI:7

I agree with you partly. I would say when a race is first introduced to the Horde/Alliance, the options they can pick from would be more limited. Like say a the Vulpera may find wielding the Light as a Priest would be easier at first, but certain culture stuff prevents them from going for Paladin.

However, as time goes by, culture, knowledge, and people moving to and fro between the cities and such would eventually learn and embrace some of the other paths. Indeed, the need to learn new skills would be very important in what appears to be our future literal cosmic level fights. So like, Gnomes and Goblins should have Paladins opened up now, because we’ve been weilding the Light long enough, there would logically be some that would then go Paladin.

So same with you, perhaps all classes should be unlocked, but open up a class or 2 for each expansion for each race. Have lore that explains why you might chose to unlock a class or something for a race. Maybe a few exceptions like VE Paladin, since that combo would probably make the VE explode or something. That’s not a mental desire thing.

This is obviously a compromise. Timegate the way Blizz LOVES to do, let the players eventually play what they want if it’s not available by default, and the lore to justify all of it.

Azeroths races are pretty well intergrated with one another, at least on the faction level. I don’t see why they would not be teaching each other their ways if some are open to it.
Hell, isnt that how the Darkspears got Druids? The Tauren came in and taught them about it?
Do that for everything. Lore is a poor excuse at this point.

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Despite what some people say, it makes less lore sense that they don’t teach each other, especially with the cosmic level threats we are now all facing. People that say that it doesn’t make sense for people to learn and grow don’t understand how societies work.

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If I saw a vulperan demon hunter i would quit.

Then you were probably close to quitting anyway if that is all it would take, somebody else playing something that doesn’t effect you in the slightest.

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Why not? We do it in real life with real professions, we don’t generally shut out certain races from jobs, at least not any more. Why can’t the characters do it in the game with classes? Are they all just super racist and refuse to show each other how to do these things? Because we know it’s not anything inherit to the races that only they can do the things they do.

Honestly, I think that the only reason those locks still exist at this point are because undoing them would mean some amount of development for certain class/race combos. New druid forms, new totems, potentially some new animations, etc.

I would be that vulpera demon hunter, because that’d be cool, and how would that affect you? If you don’t want to play with me as a vulpera demon hunter you don’t have to.

They should do it. Or at least have servers where lore doesn’t limit fun.

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I wish Blizzard knew this since they already butchered it.

It’s important only when it adds to the experience of playing the game, locking race/class combinations only detracts from peoples options when making an in game character to play as.

If it would add things to the game to leave something out that’s good, such as I don’t think the lore for the giant sword is good as it doesn’t really make sense that we’re doing nothing about or with that, and it adds nothing to the game, ergo I think that shouldn’t have been added. But race/class locks half of the time don’t make sense in lore and always detract from the game outside of a lore perspective.

I don’t think there is much lore left in the game really. I am not against ever class for every race.

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Any class that can be chosen and trained, lore-wise, should be available to every race. At least within an expansion of them joining horde or alliance, as they may not have been aware of the ability before meeting these classes. I understand Death Knights and Demon Hunters being locked, as they were created at a certain time and aren’t really recruiting.

Gnomes have been priests for a while, and warriors. They’ve also spent their entire fleshy existence around paladin-able races. Gnome paladins should already exist.