yep people will be playing classic then when there is nothing to do they can neck ap grind in 8.2 thats all that patch is…lmao.
Making alts in vanilla WoW would still beat that.
we seem to get one of these a day, thanks for adding your very original opinion.
I agree on this.
The game is just harder though, but in its own way…
Things now take longer to grind, gold means a lot, professions are useful again, did I talk about the lvl 58-60 grind??
IMO, the concept of what to do in the game is easy, but to be able to do things takes much more time, and that is how I personally like it… Having really cool spells and rotations only lasts for so long. Retail WoW is a shell of an MMORPG and that is why everyone hates it. The grinds you are forced into become meaningless every new expansion. That is no more come classic.
Edit : Something I am very happy about too now, is I have another MMORPG outside of BDO, where I can now gear to my hearts content, and know that the gear will not become wasted aka garbage in a few months…
Thats true, but beyond that they are duo’ing/grouping for most of the solo quest content. Vanilla had group quests, but they weren’t common. It was created with many Everquests ideals, but polar opposite in its grouping to level strategy. Just having 1 extra guy spot healing you while questing or grouping for solo quests definitely makes things dramatically easier.
I think the most impressive thing ive seen was the SM Armory run Asmond did. They had the perfect comp to do it and barely made it, but that was well done considering the lvl difference. Beyond that no dungeon really gets hard before Uldaman and questing was always very easy if you were grouping.