With Blizzard officially launching Classic Era servers on May 18th and its promise of maintaining higher realm population through merging servers, many diehard wow vanilla fans either paid to clone or send their character on a one way ticket to classic era realms anticipating to play Classic Era in the decades to come.
However, many people playing Classic now are separated into sparse population on different clusters making it extremely hard to find group for any major raid or open world content. Many have been posting on Reddit and the WoW Classic forums for Blizzard to fix this issue, but we have gained zero response and acknowledgement so far and player population on Era servers continue to dwindle at an alarming rate.
Attached below are some samples of the population size for all US pvp realms:
Jume 30, 2021 |
16:03 |
Horde |
Kromcrush |
34 |
|
|
Alliance |
Herod |
15 |
|
|
Horde |
Netherwind |
24 |
|
|
Alliance |
Faerlina |
23 |
TOTAL |
|
|
|
96 |
|
|
|
|
|
July 1, 2021 |
16:26 |
Horde |
Kromcrush |
25 |
|
|
Alliance |
Herod |
10 |
|
|
Horde |
Netherwind |
22 |
|
|
Alliance |
Faerlina |
30 |
TOTAL |
|
|
|
87 |
|
|
|
|
|
July 2, 2021 |
16:24 |
Horde |
Kromcrush |
30 |
|
|
Alliance |
Herod |
11 |
|
|
Horde |
Netherwind |
34 |
|
|
Alliance |
Faerlina |
43 |
TOTAL |
|
|
|
118 |
|
|
|
|
|
July 2, 2021 |
18:34 |
Horde |
Kromcrush |
35 |
|
|
Alliance |
Herod |
14 |
|
|
Horde |
Netherwind |
39 |
|
|
Alliance |
Faerlina |
41 |
TOTAL |
|
|
|
129 |
|
|
|
|
|
July 3, 2021` |
20:00 |
Horde |
Kromcrush |
36 |
|
|
Alliance |
Herod |
20 |
|
|
Horde |
Netherwind |
46 |
|
|
Alliance |
Faerlina |
49 |
TOTAL |
|
|
|
151 |
|
|
|
|
|
July 4, 2021 |
20:00 |
Horde |
Kromcrush |
47 |
|
|
Alliance |
Herod |
11 |
|
|
Horde |
Netherwind |
29 |
|
|
Alliance |
Faerlina |
46 |
TOTAL |
|
|
|
133 |
|
|
|
|
|
July 5, 2021 |
19:13 |
Horde |
Kromcrush |
37 |
|
|
Alliance |
Herod |
18 |
|
|
Horde |
Netherwind |
37 |
|
|
Alliance |
Faerlina |
50 |
TOTAL |
|
|
|
142 |
|
|
|
|
|
July 6, 2021 |
19:24 |
Horde |
Kromcrush |
50 |
|
|
Alliance |
Herod |
16 |
|
|
Horde |
Nethwerwind |
32 |
|
|
Alliance |
Faerlina |
50 |
TOTAL |
|
|
|
148 |
|
|
|
|
|
July 7, 2021 |
20:10 |
Horde |
Kromcrush |
50 |
|
|
Alliance |
Herod |
15 |
|
|
Horde |
Nethwerwind |
49 |
|
|
Alliance |
Faerlina |
50 |
TOTAL |
|
|
|
164 |
|
|
|
|
|
July 9, 2021 |
19:18 |
Horde |
Kromcrush |
27 |
|
|
Alliance |
Herod |
13 |
|
|
Horde |
Nethwerwind |
33 |
|
|
Alliance |
Faerlina |
50 |
TOTAL |
|
|
|
123 |
This, lack of support coupled with the “TBC” Hype that players are spreading, creates a toxic, network effect driven by momentum - the negative momentum that Classic era “servers are dying” such that new players who come on Classic Era have a bad experience, and unsubscribe due to uneahlthy realm population. This has a few negative consequences:
-Further reductions to player base
-Lesser quality of life on all servers
-Blizzard suffering significant subscription loss that can potentially span years
-Players migrating to private server options where better direct, communication, and support is available.
etc
More importantly, the drastic decline in player population renders high tier raiding, world pvp, open world events and battlegrounds nigh impossible for certain clusters of a particular faction, and in worse cases, both faction of the entire server. An extreme case of this negative impact would be the RP-PVP realms who have not seen a single raid past MC since the launch of Classic Era and US Eastern Cluster 1 & 2, where one side of the faction had no raiding options due to limited population.
While lower levels of player engagement was expected, current levels are not sustainable for a healthy population and they preclude paying players from enjoying the game in the environment it was intended to be played in.
As diehard fans of the original WoW Classic, we understand that Blizzard cannot force players to play on Classic Era servers.
However, Blizzard has adequate capabilities to facilitate a healthy, vibrant community and maintain the original, authentic MMORPG experience that is World of Warcraft for many decades by implementing 2 significant realm settings:
Classic Era Server Realm Merge
- Merge all NA PVP East, West, and RP-PVP servers into one server or cluster.
- Merge all NA PVE and RP-PVE server into another cluster.
- Merge all EU PvP and RP-PvP servers into one cluster
- Merge all EU PvE and RP-PVE servers into one cluster
Temporary Global Cross Realm for all Regions
- Implement a temporary global non-layered cross realm on ALL Classic Era servers across the Americas, Europe, and Oceanic region
The above mentioned suggestions benefit the Classic Era Community in the following ways:
Benefits of Classic Era Realm Merge
By merging all NA PVP and RP-PVP realms into one respective cluster, factions will be balanced by the respective population and players on both factions will get an extremely high chance of experiencing high-end content which will lead to opportunities for better gear and will lead to a better quality of life experienced by the player for all future PVE, PVP, and Open-World events hosted on the server. This increased quality of life will lead to a recurring subscription for many of the die-hard classic era fan that can span for several decades until end-of-life, resulting in player delight, and high profits for Blizzard.
Benefits of temporary Global Cross Realm
The advantage of a temporary global cross realm will enable players from all over the world to experience the magic that is Azeroth 24/7, seven days a week across all time zones without experiencing any dip in population at any one point of time, and ensure players can always get into a PVE / PVP / Open world event without much trouble or hassle.
This can prove to be a more effective method than a realm merge on a specific region as the law of large numbers will effectively ensure that all players from anytime, anywhere across any time zones will be able to achieve their PVE/PVP/Open world end goals that require a form of social interaction. This method can potentially eliminate BG queues and the endless wait for dungeon group forming at all times of day for both factions.
The only decision that needs to be factored in for non-layered cross realm is how will Blizzard remove artificial agency and decide on how auction houses, resources, nodes and rare spawns will behave on cross realm server (aka - will it be cluster specific?), how internet ping behaves when a player from another geographical location invites someone from another geographical location. Both these are to reduce the lag drastically and prevent cross realm abuse. It is notable that Private servers are able to find a way to eliminate lag and latency from all geographical locations on one giant, mega server.
As it stands, Vanilla Classic is much loved by those outside of the Americas region, and this can be seen by the active international audience that play the original iteration of WoW on a server type that is different from the geographical location. Having a temporary global cross realm will increase the quality of life of all players and will result in much love and many players subscribed to classic era in the decades to come.
[TL;DR]
There is a healthy population of players for classic era wow, however the player base has been spread across several clusters and this has created quality of life issues when playing the game. If Blizzard could just merge all of the cluster and consolidate the populations regionally or globally we would have a robust and healthy community.
Please implement changes to how realms connect starting with the American Server Clusters, followed by the Oceanic and European clusters.
Step 1:
- Merge all NA PVP and RP-PVP (East and West) servers into one server or cluster.
- Merge all NA PVE and RP-PvE into one server or cluster.
- Merge all EU PvP and RP-PVP servers into one server or cluster
- Merge all EU PvE and RP-PvE servers into one server or cluster
We would also ask that character transfer restrictions be lifted from PvE/PvP transfers, to be allocated one free transfer per character, and all transfer restrictions, including gold cap to be removed.
Step 2: If we are still seeing unhealthy population levels
- Merge all NA clusters completely
- Merge all EU clusters completely
Step 3: If a healthy population is still not achieved by step 2 consider a Temporary Global Cross Realm
- Merge all classic era wow servers into one centralized global server
Signed Xerolol, Herod