I don’t understand this rush to 60, at all. Vanilla WoW was NEVER about the end game of Raiding for the vast majority of players, because the vast majority of players did not raid. All these comments about fast leveling and class viability for raids buys into the Retail mindset that the game only starts at cap level.
The best parts of WoW were the leveling and the journey of exploration; reaching new levels and updating your skills, talents and spells; leveling your professions and learning about higher level materials and making gear; reaching new zones and gaining new quests. The world was exciting, but dangerous. All of the dungeons were memorable, some moreso than others. Quests like the low level escort quest and surviving Moonbrook was just as satisfying as anything endgame.
It was the entire world, not just the things you did in endgame that made WoW Vanilla the legendary game is was. Not nearly enough time is spent on that as it is discussing min/maxing and class viability for raids. Let’s not take that “The game doesn’t start til cap” mentality into Classic.
I didn’t hit 60 for at least 6-8 months. I will probably do the same in Classic. The game will still be there and i plan to enjoy it as much as possible.