Not nervous, just can’t wait for people to come to terms with the fact that wrath is straight up not going to be fun to a lot of people who have very strong memories of starting with wrath, and people who started with classic.
Most of the raids in wrath are not great
Most of the content is easy, but now you have even more lockouts to do
Raids become completely irrelevant and dropped as soon as the new patch drops with catch up gear that makes spamming extremely easy heroics over and over the meta not raiding
No new content that’s going to make not raid logging any less attractive - dailies dailies dailies
the gearscore inequality from 10 man vs 25 man guilds is going to lead to some tears when people realize no one will take their 10 man guild main to a lot of pugs
gearscore in general - get ready for even more insane requirements than what happened in 2008-9
professions become largely useless for everything but passive bonuses
It was an expansion that dragged b, certain tiers lasted way too long, content got scrapped, Naxx lasted from November 13 to April 14 and it was cleared within 2 days of expac release, most servers’ first completion for Naxx was from pugs it was that easy…ICC lasted from Dec 2009 to December 7, 2010 because of delays from Cata so we got ruby sanctum…
Also people have been playing classic for 3 years, how many more alts do you think people are going to level if you’re complaining about “dead worlds”? Anyone leveling will sit in cities and spam the dungeon queue
Just like Classic and Classic BC, the raids that were challenging then aren’t now. WotLK will be no different. If you are playing Classic to re-experience the glory days of challenge, it’s not here.
The only people who are going to enjoy the Classic expansions are those that enjoyed the being in the world, not the end-gamers. Going back to Ulduar and ICC again will not feel like the first time. It will not be as challenging. Not because of the QoL changes, LFD, Dual-Spec or any of that, but because you already know them and you are a better and more experienced player than you were the first time.
If you don’t enjoy playing (i.e. questing) in the Old World, Outland, or Northrend, you aren’t going to enjoy the classic versions of them for very long. Re-doing the raids isn’t going to do it for you. If all you want to do is rush through the leveling so you can re-experience the raids, each Classic expansion will not hold your attention for long, except for making you wait for each one…
Just like in Classic Vanilla and Classic BC, it’s not going to be weeks or months before the first group destroys the 25-man HM version of each raid once it comes out, it will be a few days.
Again, if you don’t like playing in the world, and raids is all you are after, the Classic expansions are going to disappoint you.
I’m a raging altoholic, who is looking forward to questing in the WotLK world again, I have no concern I will not be as disappointed… I have 20 alts, none of which have reached lvl cap yet. WotLK Classic will keep me occupied, and happy, for a good long time…
WotLK will be ruined by the boosting, gold-buying, GDKP, and/or botting cheaters just like the Classic game before it. The modern-day player-community mentality is the biggest problem in this game, but they are just a vivid reflection of what is happening in RL society as well.
WoTLK is overrated. I don’t think months of “easy Nax” will be fun for people. ToC - well you either loved it or hated it, I hated it. And sooo many mindless dailies - just full of chores.
Ulduar was a lot of fun and ICC was okay - so it’s not all dud. But it’s a lot more dud than I think people recall.
Back in the day ToCs release was the first time I stopped playing wow and I played since early vanilla. A lot of others quit then too. Most of us came back for ICC but it was the first time a lot of wow players started getting itchy feet.
I think similar will happen with Wrath Classic. The game has some flaws and I think it will lose a lot of the sparkle it’s gained over time in peoples memories.
Wrath was the first Xpac that was casual friendly. Raids forced the players to make the fights harder (for achievements) but casuals could see all the vast majority of content (I think Ulduar still posed a few challenges and the Lich king fight) But I think alot of players lost the prestige of having raid gear like they did in Vanilla and TBC (for the most part).
I can’t wait to get WotLK classic just so I can go back to watch people flee in terror when they get the Oculus because 99% of dps players are morons who can’t do anything if it doesn’t involve rolling their faces on their keyboard.
Also, I love to play healer OR tank, so, with LFD and dual spec, I basically have carte blanche on NEVER having to wait… ever.
The initial player spike on release will most likely be bigger than TBCC (not difficult since Blizzard did not promote it very well leading up to release) and possibly even original Classic, though I see the player base stabilizing to be roughly around where it’s at now, maybe a little bigger.
Lack of attunements, achievements, and a more fleshed out Badge system from the beginning remove some barriers. If PvP isn’t shot in the foot the way TBCC’s was there’s another source of gameplay to hold people. It’ll be the same “peak and valley” roller coaster that WoW as a whole has been going through for over a decade, though there is definitely potential to be bigger than TBCC as it is now.
Oculus is easy but boring and annoying. I like queuing into dungeons so I can play my class, not control a vehicle for 20-30 minutes. The fact people leave it is not necessarily because they find it too hard.
casuals played vanilla and tbc too, plenty of them quit because it felt uninspired, boring, whatever else… Casual doesn’t mean bad.
sure there was easier content but because of achievements and gearscore more of them got left behind then ever before, trapped to only doing heroics because no one did old content.