I love seeing all the delusional people out there clinging to the fantasy that Classic will somehow remain ‘pure’ and ‘unchanging’ post-Naxx.
When it comes down to it, there really are only five options on what will happen when Naxx is on farm:
- Stagnation and decline - With no new content, the servers become more and more bloated with people having eight alts all in full tier sets, with nothing to do because there are no new challenges, and the communities begin withering and dying because people go elsewhere, where they can get new challenges and new experiences. Maybe it is ESO or FF14. Maybe they even gasp return to Retail WoW, despite its flaws, because it is SOMETHING to do, even if it isn’t all that interesting.
- Server Wipes - Every few months, the grim reaper comes through the servers with his scythe and just cuts down everyone and everything, wiping the servers of all characters and guilds, giving people new challenges by forcing them to start again from the beginning.
- Patch 1.13/Classic+ - Blizzard begins making new material for Classic, in a horizontal fashion. Level and item caps remain, but new material is added in, like OSRS.
- WoW 2 - Starting from the end of Classic, Blizzard begins developing new material and new content vertically, going in a different direction from the Burning Crusade.
- Classic TBC - Roll out the Classic treatment for the Burning Crusade, continuing the story that many players first fell in love with.
Now, there’s pros and cons to all of these. With stagnation, the purists can have their perfect museum piece, unchanging and sterile, like a statue on display, but possessing none of the life that inspired it. Of course, that means the communities would be dead, or a pale shadow of what they once were, mainly comprised of people circle jerking to memories of days gone by, and yelling at kids to get off their lawn.
With Server Wipes, everything old is new again, but when you finally complete Naxxramas with your guild, only for the server to reset before you have a chance to show off your new gear, resetting you back to a level one newbie, that is a psychological kick in the balls, and discouraging for people who are pushing hard for that high-end content.
Patch 1.13 is an interesting idea. But OSRS is a very different beast from WoW, and always has been, even when both were in their original forms. OSRS has always been a sandbox, where anything can happen. WoW has been more of a theme park from the beginning. Sometimes more managed and sometimes less, but a theme park nonetheless. The factors that led to the success of OSRS would not necessarily apply to patch 1.13. And Blizzard, especially the Blizzard of 2019, is not Jagex.
And what of WoW 2? Well, in theory, it is a good idea. Great, even. But in practice, do you have trust and faith in the Blizzard of 2019 to create new material for a WoW 2, and have it be in the same vein of Classic? Or would they make it more like Retail, with heavy RNG, slot machines, and a cash shop, all with Activision pressing for more monetization as they did to Destiny?
Which leaves Burning Crusade. Widely called the best expansion in WoW’s history, and where a great many of the players started playing. There are some changes from Vanilla, true, and other things like flying which annoy purists, but overall, it was wildly successful. And TBC is a known quantity. As with 1.12, people know and remember TBC, which means the Blizzard of today would not be making new material for it.
Personally, I would like to see TBC come out next, because it would give the Blizzard of 2019 more of a chance to relearn how to be the Blizzard of 2004.