These are by far more troublesome than anything OP listed. And yes, that includes the change to the NPC’s shorts.
I would suspect a remake is just that, a remake. It’s not the originally but it’s close enough for most to be happy with it.
Except for the persnickety few who won’t take anything else for an answer except pure original.
Well. Until they invent time travel - this is as good as it gets.
Imagine thinking we were going to get an exact replication of our 2006 experience in WoW.
I’m sure there will be more private servers popping up in due time with the more " accurate " numbers for the people who want to play it without all the #changes.
I dont really care about classic not being 100% because for me 98% is fine.
LOL @ “the Hong Kong debacle”
Good God, you might want to get your tuition money back.
Bring back Light’s Hope!
Yeah the Blizzard Quality tm really missed the mark here.
They could also add fresh realms/servers once they clean this mess up for those that actually want an authentic experience.
#nochange was complete garbage made up by people who don’t understand that times change.
Let me know when you decide to buy a 2005 era vintage computer with Windows XP to play WoW Vanilla.
who cares. It’s an amazing game still. Especially compared to retail.
It can’t be anything other than authentic. Blizzard owns and controls WoW. Blizzard made Classic WoW. It’s ‘authenticity’ is undisputed as they are the only ‘official’ source of WoW.
Now if you are trying to say it is not a perfect emulation of vanilla WoW patch 1.12. That is true. But no one ever claimed it was.
Blizzard said they were trying to make it as true to Vanilla experience as they could. Not anywhere was it said that Classic would be super authentic… the OP is a degenerate troll. And it’s not even Sunday
Good. Pserver trash can all leave. But that is another argument for a different thread.
being removed, was only for launch
player issue, not a game issue.
for all we know after layering is gone we could have caps of 3k again.
both existed in vanilla.
MC is in its most nerfed vanilla form, we have twice as many debuff slots, players know the fights, and classes are at their strongest.
this has nothing to do with vanilla or classic, purely blizzard
so is sc remastered not authentic?
DM was out in 3 months in vanilla, but i don’t see you crying about Molten Core at release when it wasn’t in vanilla at release.
its almost like they are bugs.
vanilla had ninja looters
same was true on big servers in vanilla.
barrens chat always was trolly, seems this is continuing.
this is a person issue not a game issue. and i havent seen much of it.
whole bunch of people got punished for the dungeon exploit. how do you know they aren’t getting punished? blizzard doesn’t publicize it.
i have yet to see this with my own eyes.
this was changed in vanilla by patch 1.12
blizzard in about a dozen different interviews and posts?
4 minutes 50 second ish.
nah, they could have gone with their original idea, sharded low level zones only, instead of making a whole new system with whole new bugs that they didn’t properly test.
pro changers don’t understand that people don’t care that times change. people wanted an authentic vanilla wow. those who wanted changes already had a game with those changes.
Holy, where have you been my whole life?
Pretty sure they cant recreate 2004. So…
Keep up with that list of yours and keep adding what little differences you find on your “not authentic” agenda. Since the things you have listed do not make up for the majority when compared to the game itself it nothing more than a false narrative.
I have already taken the liberty of fast forwarding it to the right time stamp on the video of their design philosophy. Anyone that has not watched last years Blizzcon on Blizzard design philosophy regarding WoW Classic should watch this. If you are saying they are not trying to make an authentic 2006 WoW experience you have no idea what you are talking about. They can’t recreate your personal experience but they are goal oriented on creating that same experience back in 2006. If you still deny that you are calling every single person at Blizzard on this project liars. You haven’t even given them a chance after 2 months.
Really?
I find it rather interesting the XP exploits, layer exploits and instance exploits that existed in their closed beta testing that still made it to the live game is somehow a “player” issue.
They said after the fact creating servers and then merging them at later date wasnt a resource issue. This really brings the whole “need for layering” into question considering it actually wasnt needed or a resource issue in the first place - of course after the fact its disclosed.
The “worlds first” was earned by cheating then renamed “creative use of game mechanics.”
In your own words, they are liars.
There’s been tremendous changes in PC hardware over the last 10+ years.
The PC you’re playing on is literally 100x faster than one from 2004. If you truly want #nochange , then buy a 2004 PC with Windows XP, but only security patches up to 2004.
Otherwise, you want change.
No. Sharding was never actually an option. People would have rioted.
Besides, that would still be a real difference.