Ok, so let me break this down a little bit.
The reason damage is atrocious in SOD is because SOD characters always had power levels much higher than their current gear and level range could normally provide. This was due DIRECTLY from rune tuning and power. Had the runes been more on a realistic vanilla level, no damage mitigation would be needed.
When you add resilience as a pvp star, it becomes the defacto requirement to play the mode and the gear becomes BIS forever even under a circumstance I will explain below
“The resilience set is available at phase 1 molten core and is the only set. Full resilience offers (40% damage reduction)”
What I don’t think you may understand that is if there is a resilience set in game, it will be bis FOREVER, no matter what phase you are in assuming it is a “full set/weapon”
So the best pvp gear you’ll just wear it for 10 years never changing it no matter how many phases there are. This is a barrier to entry that does not belong in a vanilla remake.
The core of the problem lies solely in sod rune balance. Look at the sod logs, people are doing sunwell plateau levels of DPS in molten core!
There doesn’t need to be a “flat damage reduction in BGs”
Why is that? Because you are playing at that point, a dual personality character. We saw this in early sod. World PvP damage was hilariously unbalanced due to rune power and inside the BG, the blanket damage nerf made some class combos stupidly OP.
Nothing needs to be done except actually making classes to vanilla values of output.
RBGs will work, arena will not. You would need to completely rebalance CC drs thru the entire game for this. Even blizzcon contenders have said arena does not belong in vanilla.
You can still have the rank 14 grind as a normal way to acquire pvp gear. There is nothin g wrong with that and all it does is keep a healthy battleground population
You could add RBGs that don’t add mega power spikes in gear rewards. You can simply make it the same as rank 14 gear and change the way the armor looks, or recolor the gear and the fire and glows, maybe change the weapons. I had suggested on a podcast you can make the rank 14 axe look like dark edge but black and remove the eye put in the horde symbol, something else similar to alliance and then just send it. Maybe a mount, whatever
Not that it matters. Regardless of what I or anyone says, classic + will be bad and they will NOT deliver and you know it. I wouldn’t even waste the hopium. Blizzard can’t even attract a wider audience of competitive pvp players and haven’t the entire time wow has been around. It’s all a niche. Vanilla wsg is niche in that it has no rating and its competitiveness is perpetuated within the community only. Arena is built to be competitive yet they gain no new players for it and it remains small. CATA rbgs are also dead as well.