Hi. I recently came across this macro script, which helpfully destroys your totems so you don’t inadvertently aggro mobs with those left behind when you move to a new location (it’s basically totemic recall for classic). However, being woefully ignorant regarding macros, i wanted to ensure that there was nothing problematic about its use in Classic:
/run if not UnitAffectingCombat(“player”)then for i=1,4 do n=“t”…i CreateFrame(“Button”,n,UIParent,“SecureUnitButtonTemplate”)_G[n]:SetAttribute(“type”, “destroytotem”)_G[n]:SetAttribute(“totem-slot”,i)end end
/click t1
/click t2
/click t3
/click t4
Many thanks.