Classic Fresh GDKP Ban Thoughts

There’s a common misconception that GDKPs are a detriment to the classic WoW community in “eroding traditional guild and social structures that are a part of the spirit of the game” and as someone whose done hundreds of GDKPs, Guild Runs under LC, Soft Reserves in classic WoW let explain why that is not true and having both GDKPs and other loot systems can co-exist in harmony together:

• GDKPs become a melting pot for player bases and multiple guilds that come together to easily fill raids with players and share experiences. So many players from GDKP communities join guilds because of experiences they have in the GDKP runs where they would not have been normally invited due to lack of gear or experience; however, a player committed to farming and earning gold can easily find themselves an invite to a high quality raid where they can get rewarded for their time.
• There’s zero loot drama and everyone gets paid for their time, whether in loot won or gold acquired to purchase loot in the future, BoE items for alts, consumables, mounts, etc. This creates a positive raid environment and more laid back culture of raiding where the results of the raid are positive for every member involved. Issues with non-GDKP loot systems:
• Soft Reserve - The most significant issue in a soft reserve environment is that you commonly have people that will abandon the raid after rolling on a soft reserve item and losing the roll or killing a boss where their soft reserve item has not dropped. Additionally, there’s a massive discrepancy in gear levels among the raid group and frequently have situations where a fresh level 60 character in full greens gets the same amount of rolls on an item as a player in near BiS whose contributing significantly more for the raid.
• DKP - DKP is built on social credit and punishes people who are unable to attend a raid due to personal conflict, resulting in tension on real life commitments. Guilds using DKP also run into issues with players that use their DKP to purchase items that are not to the betterment of the raid or align with the goals of the guild - i.e. a paladin healer spends DKP on Hand of Ragnaros or a mage spends DKP on a Thunderfury binding. This creates an awkward social structure where the personal goals of a player conflict with the improvement goals of a guild.• Banning GDKPs does not prevent botting as evidenced in SOD. You can find a huge amount of hunters that fly hack and bot in BRD and sell gold so there’s really no impact to botting regardless of GDKPs existing or not. • What happens when you need more gold at 60 and don’t want to farm - in a GDKP environment you can pop into a GDKP and earn gold to purchase what you need; however without a GDKP you are actually MORE incentivized to go buy gold which is what Blizzard is trying to avoid. • On the flip side, what do you do with your gold you’ve farmed once you’ve purchased everything you need? Again you are incentivized to actually go SELL your gold that results in the very thing Blizzard is trying to avoid whereas you could be saving that gold to spend on highly coveted gear or quickly gearing alts in a GDKP environment.
• Loot Council - Due to the low amount of item drops in classic WoW, there is often tension and drama in guilds that choose to create a loot council to distribute loot to its members. This puts more pressure on guilds to create ‘splits’ to increase the chances that the guild’s core raiders are able to acquire the best loot and progress through each phase or perform speed runs or perform other guild goals.
• Banning GDKPs does not prevent botting as evidenced in SOD. You can find a huge amount of hunters that fly hack and bot in BRD and sell gold so there’s really no impact to botting regardless of GDKPs existing or not.
• What happens when you need more gold at 60 and don’t want to farm - in a GDKP environment you can pop into a GDKP and earn gold to purchase what you need; however without a GDKP you are actually MORE incentivized to go buy gold which is what Blizzard is trying to avoid.
• On the flip side, what do you do with your gold you’ve farmed once you’ve purchased everything you need? Again you are incentivized to actually go SELL your gold that results in the very thing Blizzard is trying to avoid whereas you could be saving that gold to spend on highly coveted gear or quickly gearing alts in a GDKP environment.

It seems like there’s a lot of common misconceptions around GDKPs and their impact on the WoW classic community - I personally think both environments can co-exist in harmony together but ultimately if people feel so strongly one way or the other, why can’t a solution be that there’s two servers where one server has a GDKP ban and the other doesn’t?

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Blah blah blah wall of text no GDKP on the anniversary realms is good stuff thanks for taking the time to type out all that stuff no one will read.

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Great feedback thanks for taking time to comment.

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Yeah it’s pretty ridiculous Blizzard just day one decides to ostracize are large amount of the player base. I’m apart of a large GDKP community that has little to no issues with gold buying and have been eager to be able to play a fresh experience again.

Just feel largely unfair that fresh is exclusively saved for those that hate GDKP. Why can’t there just be 2 servers so everyone can play?

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Blah blah blah wall of text no GDKP on the anniversary realms is good stuff thanks for taking the time to type out all that stuff no one will read.

insane that you have 470 posts on wow forums and you can instantly post on a post that took time to write out and you just go “blah blah blah”

very interesting archetype of person

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There are already cheater realms you can play in that are ruined by cheaters.

Go there.

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Blah blah blah, another GDKP cheater sock puppet making GDKP cry posts

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I agree with everything said there. Blizzard please stop listening to the loud annoying internet minority.

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I think that claiming that participating in GDKP as cheating is really disingenuous and really unfair. You’re blanket straw manning against something that isn’t even true. Most gold buyers DO NOT gdkp. They just buy the items directly from guilds.

All we are asking is use ethical players get the opportunity to enjoy a fresh experience the same as everyone else. If you don’t want to play on a server with GDKP they would have that experience for you as well.

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HAHAHAHAHAHAHAHAHHAAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

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Well since the servers will progress eventually to tbc I would think that having loot be potentially behind a paywall might be a bad idea during an expansion which might be a waiting room (edit also known for having really easy entry level raids). Maybe holding back on it until tbc is the mainstay might be the best shot.

But if they are going to add gdkp in tbc they probably might add the token, and if that is the case they might not want people pre farming the gold which might lower the tokens value.

The one gdkp drawback is though the upbidding on items, which might be fixed by limiting which items can be on gdkp.

Tough reality to face but completely true. Please go check and see if people are still buying and selling gold on SOD where GDKPs are banned and explain that to me

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The only tough but true reality check is you’re posting in the same thread across multiple characters (sock puppeting) because the overwhelming majority of classic players disagree with GDKP cheaters.

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You’re outside looking in pissed that we’re having fun inside. You equate your negative experiences with GDKP as though every group is like that. Honestly I’m sorry that you’ve had whatever experiences that have black-pilled you so hard. Find a group of players that you enjoy to play with and play with them. Why do you care so hard how we decide to do loot?

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No sir, I’m inside enjoying the fact that you cheaters won’t get the opportunity to ruin this version of classic :blush:

Because I hate that cheaters ruin the game for everyone else, and you won’t be doing that on the anniversary realms. There’s not a big enough market for it, despite your sock puppeting attempts to convince anyone of it :blush:

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Same stuff the players said about RDF. So yeah, its not a misconception.

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What cheating are you even speaking of. GDKP =/= RWT. Quit conflating the two. Without GDKP the barrier of entry almost FORCES you to RWT to participate in the game. IDK I’m done arguing with you. You’re a blatant idiot that can’t be swayed.

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Uh. No. They’re hand in hand intertwined and inseparable and to be completely honest-I’m done dealing with a sock puppet who is advocating for cheating.

Lol, calling me an idiot because I don’t care for your version of cheating and game ruining is amazing me sock puppet.

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there’s no reason for all forms of loot systems to not be able to coexist together like they did in classic vanilla. there is STILL RMTs and botting happening on sod regardless of the gdkp ban. the only outcome from the ban was a massive decline in player population because it completely alienated a whole mass of players who enjoy playing the game that way, the same way its going to hurt the launch of the anniversary servers

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Yes there is a very good reason for it.

GDKP didn’t exist in vanilla in the way that it does in classic. Saying that it did is the definition of BS and I won’t address it further.

You GDKP guys are cheaters who absolutely ruin every facet of the game for everyone. I skipped wrath classic because of it (and I’m still butthurt about it) after seeing the disgusting trash that the GDKP cheaters turned the end of classic and entire TBC experience into.

You keep saying this on your other sock puppets.

Prove it. Source your claim. Let’s see it.

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