Well for newer expansions it obviously does not promote people buy the expansion. If all the people that don’t upgrade still interact with those that do, then it is a good advertisement.
However, for CLassic content I think it actually makes sense.
Well for newer expansions it obviously does not promote people buy the expansion. If all the people that don’t upgrade still interact with those that do, then it is a good advertisement.
However, for CLassic content I think it actually makes sense.
People just really liked TBC and Wrath for reasons some other posters have made above, including better class balance. WoW original was very flawed in many ways, and understandably so. Nobody gets things right the first time, certainly not something as huge as WoW.
Subscription numbers back then are the ultimate evidence. Things started going down after Cata because apparently the gameplay and lore changed for the worse.
I really wouldn’t know much about that because my own reason for quitting for far more prosaic. WoW had run it’s course for me, and I suspect many were like me. 5 years of any game is a really long time and it was time to move on to other games, or no more games because a lot can happen in 5 years. Work, marriage, kids and so on.
I’m glad that Classic is back, and am happy to pay for 5 years of that fun I had again.
Reasonable amount of course. ie the subscription, it would not be right to charge for a TBC xpac.
Sorry I just read some of the thread and had to address this, thrall is not the first Shaman. The doom hammer is pretty much defined as a 2handed weapon but for some reason is a one handed in the game. Shamans were depicted as elemental/restoration long before they were depicted as being enhancement. The first warlocks were shamans.
Wielded by anyone else, the doom hammer should be a 2 handed weapon, the doom hammer line may have been able to use it with one hand though.
Yea, you are probably right, i am just thinking back to right when the cata patch hit, i had a friend that just started, so i was beginning to take him through all the original content, and he was into the story part, and poof, patch hit, world destroyed and so ended that journey kind of.
With phasing, he could have continued the story and moved on when he felt he was ready.
Eh, token shaman was a thing though. People would simple bring one for totems because the damage was bad comapred to others.
Thrall is the most iconic shaman in WoW. That’s something I have a real hard time believing anyone would dispute.
“For some reason is a one handed in the game” refers to the lunacy Blizzard did in Legion, years and years after anything that matters to Classic or BC. The Doomhammer, Thrall’s weapon, is a two-handed mace. It’s also a two-handed mace in the contemporary tie-in fiction–if that sort of thing matters to you.
Possibly because you screaming “rubbish” whenever people point out things you don’t want to acknowledge doesn’t change the fact that WotLK ruined the game with the dungeon queue and dungeon epics.
The thing is this just isn’t true though.
So when people scream things “WOTLK ruined the game with free epics” you know they are just lying because that never actually happened.
Oh that is my biggest complaint with WoW. Every expansion trivializes and overwrites previous content and progress.
It does not ‘expand’ it ‘replaces.’
You could. Ideally the classic servers will be Vanilla, TBC, and Wotlk. Although only half of wotlk was designed (everything up to Ulduar)with “classic” values.
You could stop at wotlk because that is literally where Acti-Blizz turned it into retail wow. That said everything from cataclysm is still in the game just squished so there really isn’t a point for time capsule servers for cata - current content.
I would like to ask why blizzard isn’t allowed to release these old versions of wow while the entire game industry RE-RELEASES older games for current day play.
There is no reason. Stop fighting it.
Completely debatable, ner’zhul, Drek thar… gul’dan? And yes I was referring to the lunacy of legion.
The hammer that crushed Lothar’s head being a one handed weapon? Ha! Laughable!
Yes, it most certainly was an issue, because cross-server completely removed any sort of personal accountability and let people act like complete tools with no punishment whatsoever. If you think cross-server wasn’t an issue, you’re part of the problem.
And cross-server LFG was one of the key reasons I left. I came back for Cata because I had extra money and was bored, and left a week later. So yes, some people left because of the cross-server. If you’re referring to single-server LFG, no, my complaints about that aren’t enough to warrant my leaving, no.
Becauae Wrath was wows best form. Just the right amount of ql changes (minus the black smug of the lfg) and difficulty. People always said wrath was easier but having playes both. Its really not. Its got the right balance. Better class and raid design. Better questing. More endgame with achivments to go for. Its just better.
They can. Classic was a gamble that paid off. They didn’t know if it would make a RoI, let alone turn into a valid income stream. Now that they know it’s as popular as it is, they’ll move forward but aren’t going to tell us jack until it’s written in stone. The rampaging goblins will kill them if they screw up.
WotLK was the peak of the game’s popularity regardless of when anyone started playing.
And in what ways does it feel similar to retail? LFG? Anything else?
Debatable. I thought Wrath was decent, but too many changes pushing people into one specific endgame and cheapening the game as a whole. It may have had the highest subscriber count, but it was also the first time WoW stagnated and it was the slowest growing period to date.
I much prefer TBC.
Sure, as long as “one epic from the endboss of each heroic-mode dungeon, oh and epics from each boss in the heroic-mode version of a dungeon which is nigh-universally acknowledged as far harder than any other dungeon” is the same as “every boss drop in three dungeons is an epic.”
Or in other words…sure, as long as you’re approaching it with fundamental dishonesty.
(Can’t be bothered to figure out what you’re even talking about with PvP; you’re so one-note and consistent whenever people criticize anything later than BC.)
You realise that those 3 dungeons were only released along with ICC right? Near the end of the expansion? Just like how Magister’s Terrace in TBC was released along with sunwell and offered epics even in normal mode.
I mean I’m talking about the fact that all you had to do for epics in TBC was lose 10 arena matches a week.
The origin of welfare epics was definitely from PvP. Heroic dungeons were actually hard for sure. Although I think that was after the season ended, so it only came with time.