Classic easier than retail?

Classic : (new player takes)

  • so I have landed on a starting zone and okay there is this ability and what does the next ability do and why doesn’t the game teach me what any other button does

  • has way more buttons

  • way more stats to look at and it will be more confusing

  • no quest tracker on the maps and it will make it even harder to locate and to find the objectives

  • talent tree is more confusing than retail

  • no automatic group finder I guess I am not doing dungeons then

  • I have to find people to do certain quest? Then I won’t be playing then

  • I have to talk to someone to get things done well I thought I can play solo I guess I can quit classic

  • what no adventure guide? I guess i have to do extra work to find out what this boss does

  • what no accountwide progress

  • okay I have spend resources for my class abilities well I guess I have to micro manage

Retail : (new player takes)

  • starting intro that teaches you the basic rules nice

  • a starter dungeon that will teach you about mechanics and that I need to move or stop casting when told

  • easier to read talent trees and not complicated as classic

  • have adventure guide that will tell new player what that boss does

  • in retail there is a dungeon finder compared to classic it doesn’t

  • lesser abilities to worry about compare to classic where they have loads of abilities to read and how to manage

  • stats much more streamlined and less complicated to read

  • followers dungeons? Oh, I can solo with AI nice

  • quest marker on the map makes lives easier compared to classic where you have to find the objectives yourselves

  • oh hey warband is accountwide everything (almost everything)

  • visuals in fight is clearer than say in classic

  • visuals on character and environment more up to date and modern looking

  • retail more equipped with quality of life features versus classic where they don’t have any.

  • earn abilities automatically no need for spending resources

My conclusion to this is retail is far more equipped for new players than say classic.

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Maybe, also classic is mind numbingly boring.

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Subjective question.

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I would say that retail is far more equipped for brand new players and it doesn’t completely waste all of your time in the way classic does.

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I stopped reading when you said classic talent trees were harder to understand.

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Tedious is the word I use.

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In general, Classic involves more learning, skill, and commitment than retail.

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mans got jokes

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When people say easy they are talking about difficulty of mechanics in group content, not how confusing the game is at a glance to a new player.

Classic raid bosses have less mechanics happening than a single trash pull in a retail dungeon. At least the earlier expansion versions of Classic. As they keep moving classic to new expansions that obviously changes.

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Lol classic end game is far easier.

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More like delusions.

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Considering looking at the bullet points OP listed, it’s no joke. End game might be different, but getting to that point? It’s tougher in classic. I can’t remember the last time I’ve seen a mage use sheep, rogue sap, lock fear. Why are y’all only aiming at end game? Did an addon tell you to only focus on that?

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I’ve played this game since 2004, end game has always been the name of the game

leveling has always been “easy”, it just used to take a lot of time

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Agree to disagree.

Hard disagree, I think Classic is waaay easier. Even if you have a lot of abilities you won’t be using most of them. Boss encounters are not overdesigned. The progression paths are straightforward. What order you do things in is obvious.

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There nothing to disagree on. It’s an absolute fact that retail is a harder game than classic is.

Classic is where even bad players can succeed because the game is that easy.

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Retail also has giant, super quick rotations that are hard to understand and exhausting to keep up with. Vanilla didn’t have that problem.

It’s really a matter of which style of gameplay you prefer. But I wouldn’t call Retail easier across the board, especially when we talk about the chaotic and difficult end game.

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Classic is flat out easier

Leveling just takes long, thats about it

An entire raid has as many mechanics as a modern heroic dungeon trash pack

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I would say leveling is more than just longer, it’s harder. I die far more often leveling in classic than I do in retail. Dying in retail is like a strange shock because it never happens. In classic if you aren’t completely aware of your surroundings and pull an extra enemy or two, it’s all over.

Mobs are a complete joke in retail, there isn’t any difficulty in them at all.

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Classic easier than retail?

always has been

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