WoW Classic Community INPUT NEEDED
With most of us all praying for a release of classic + (hopefully announced at blizzcon this year with a launch date november-january 2026-2027 I wanted to create a mega thread in which Potiential Class Changes in order to maybe even possibly assist the classic team in determining how much or how little to add to the game.
Rules: I will only post about classes in which I know and have played, I am requesting the community to put their input into this forum and all comments with a POSITIVE review for other classes/specs ( weâll say 5 likes , adjusting accordingly ) . I am hoping this thread gets a big following and a bunch of input from experienced and even new classic players so WHEN we get a classic+ launch classes are NEW and UPDATED without being completely overhauled and stay respectful to their Original classic wow ancestors.
Classes
**Druid
Balance
Feral
Resto
2. Hunter
Beast Master
Marksman
Survival
3. Mage
Arcane
Fire
Frost
4. Priest
Discipline
Holy
Shadow
5. Rogue
Assassination
Combat
Subtlety
6. Shaman
âAll Specs
- All Spells mana reduced cost from 50%. [Reason-Shamans have the fastest OOM rate of any classes making them âmeme specsâ because it is impossible to optimize your rotation with mana cost of abilities being as high as they are.
- Totem GCD .5 Sec (like TBC)
- Ghost Wolf able to use all times(similar to retail, including death) and cast time reduced by 1 second, so if talented ghost wolf will be insta cast. (similar to tbc)
Elemental
Enhancement
- Stormstrike Rework
- CD reduced to 10-12 seconds
- Debuff changed to self Buff lasting 8-10 seconds
- Empowers your next Lightning spell, Lightning Bolt and Chain Lightning Become instant casts however chain lightning damage reduced by 50%. [This specific change is super experimental but seems SUPER cool]
- Fire Nova Totem CD Reduced to 14, as 15 is an odd number and doesnt make sense with GCD/CD
Truthfully with the reduction in mana costs for Totems and spells, the change to Stormstrike with its buff instead of debuff slot and empowering SS the enhance shaman rotation will be very unique and exciting and viability making fire nova totem a core rotational spell and incorporating shamans most class identifying spell chain lightning.
- The reason i didnt mention dualwielding is because Hunter/Warrior and Rogue all dual wield where as Druid/Paladin/Shaman mainly focus 2h an even 50/50 split reducing competition for gear HOWEVER it is a valid argument alot of people would like to see implemented, I would rather it be a talent in which you decide if you want to dual wield or 2h although this could be a nightmare in balancing. TOTALLY open for debate or change if DW feedback is majority positive.
Resto
7. Warlock
Affliction
Demonology
Destruction
8. Warrior
Arms
Fury
Protection
I Will Update this AS MUCH as possible minimum every other day