ITS SO OVER
Here’s a direct link so you don’t have to use Malwarehead.
Yay.
Glad they are removing some pvp talents and adding new ones, Some questionable things in there though.
Like rogues getting 60% feint damage reduction if you stun them during feint is kind of wild.
Or ring of fire becoming dragon breath ring + DoT. (not that broken just kind of wut)
that new ele pvp talent looks cracked… i can see how they want to push us into stormbringer build more.
right now a lot of players are on xmas brake, their travelling, spending time with family or friends people arent playing wow right now they just arent . also new games our out like marvel rivals and POE2 this is the time of ear when everyone takes brakes its normal no the sky isnt falling my guy relax will all that jazz lmfao pvp in retail is doing just fine
PvP changes actually look fantastic so far. Those new Prize consumables are exactly what I’ve been wishing for for a while now, QoL improvements are always welcome.
Some really questionable ones…scratching my head at the warlock changes especially.
Its just the pve talent that they removed somewhat recently. shaman started the season with that same exact talent.
lmaooooooo
oh, didnt even know that. didnt play ele until recently.
And the season 2 tier sets…pretty cool!
The DK and Warlock sets…and maybe Rogue…def wins.
Edit: Okay I like em all. I get a chuckle out of the monk set. That helm on a gnome monk!
New LB animation, might be worth.
nvm I am dumb
yeah what’s the deal with these lmao
Shadowy Duel (PvP Talent) has been removed.
FINALLY
I must be dreaming because I should be going to sleep but I’m checking out Marvel Rivals instead… But do I LOVE those Druid changes! Blizzard IS listening just keep up the feedback!!!
I really like the tier set bonus system too…
Fdk is done
-
New PvP Talent: Overpowered Barrier – All barriers absorb 100% more damage and have an additional effect, but last 5 seconds.
- Ice Barrier – If the barrier is fully absorbed, enemies within 10 yards suffer massive Frost damage and are slowed by 70% for 4 seconds.
- Blazing Barrier – Reflects 100% of damage absorbed.
- Prismatic Barrier – If the barrier is fully absorbed, gain Time Warp for 4 seconds.
The prismatic effect is so lackluster. Four seconds of Time Warp, like arcane can cast hehe. The Frost and Blazing barrier ones sound really impactful.
I don’t think they quiet know what to do with Arcane PvP…
No more SW:D CC, I guess.
Removing double bop from Hpally and giga buffing Rdruid? Guess somebody at HQ isn’t a fan of current meta
Demo looking spicy nomnomnom.