I think you missed half your reply. But if you would like to tell me what utility Warriors bring compared to their counter parts. Please enlighten me
As long as priest has pi and shadow is low for m+ you canât compete with disc, no amount of healing will
Battle shout
Aoe stun
Single stun
Victory rush
Battle shout is useless, and thereâs a lot of classes that bring stuns.
Unfortunately warriors are in a bad place
No itâs not.
Not many that bring an aoe and single
They really arenât. They arenât meta but they arenât terrible.
That is very interesting. That sounds like a bug to report.
Arcane was really fun in TWW beta and then Blizzard keeps changing it making it less fun every time.
Sometimes they need to just stop redesigning things for the sake of redesigning them.
I decided to get ?? Before the patch and he did less than nothing no matter his loadout for me.
I swapped him to healer because at least heâd at least toss potions when he woke up before immediately dying again.
But in another thread someone said he was working fine for them, so it could be localized bug.
But on topic, DotC is my favorite thematic hero spec. Please buff.
Realistically only your tank and the warrior himself are using it
I hope for you for the 11.1.5 patch.
Why are we nerfing classes based off PRE SEASON data lmao.
New here huh?
Or the enhance shaman or the hunter.
Clearly have never done a physical damage based group.
Does the team know that the pets can randomly die in one AoE burst? For example City of Threads the last bosses stomp will take out my 2 min CD Felguard or take out my permanent Felguard. Sometimes my doggies and once it took out all my imps.
My damage plunges when it takes out either of my pets. Even Demonic Tyrant is not immune to this issue. These issues need to be fixed. I canât play my class because I depend on the community for M+.
Also⊠my poor brewmaster.
that and he just keeps drifting away or when he gets knocked into poison pools in the goblin delve he just stays in there⊠lol
While I agree they are not in a bad state, the point was they are not bringing things like Battle Res (DK), they do not have a way to shield their allies (BOP), they donât have a blood lust like Shaman. I mean they are not bad, but since they are not providing the same level of utility, they should be given an increase in damage. I am not talking like âWarriors should be OP or give us Battle Res/Blood Lustâ but I think their damage AoE/ST should be above the others.
TLDR: If you have a class with good utility + good damage, would you choose to bring a warrior over that? Most people probably not, but if you gave the lower utility classes an increase in their area (damage/healing/ectâŠ) then you can choose more utility vs more throughput.
Hunter damage is still really good. Iâm not worried about that. Itâs just a meaningless bonus though at that point. Iâd rather if it just flat buffed barbed shot or something. And not just be a chance to proc. But Iâll see how often it actually does proc.
Because they barely exist.
Sure if you tailor the group to it itâs fine, but you literally have to build the group around the warrior
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No one brings a lock for health stones.
There are plenty of skips I could mention using a Lock gate.
There are ABSOLUTELY reasons to bring a Warlock, and you can try and talk down the importance of a HS, but since the rest of your arguments arenât very good, I donât see the point.
edit: Youâre not even going to talk about SS? lol unreal
Nerfs ahoy!
- Paladin
No no not you, itâs OK, shh⊠there there⊠didnât mean to scare you sweet baby⊠itâs OK