Class Tuning Incoming -- March 28

I’ve been playing BM quite a lot this season WITHOUT the now-nerfed Raz Bow. After a 5% overall buff a couple of months back we went from being swamp tier to C tier for most of the season, with our single target damage output being B tier and our AOE being D tier.

After the 10.0.7 patch, I ran a few dungeons with similar ilvl and mythic+ rated rogues and priests and our DPS was all within 1 to 2 thousand overall at the end of multiple dungeons. Havok DH was still able to put out higher numbers on a Nokhud run but not by a bothersome amount, and was probably skill related.

I finally felt like BM was in a good place and not really overperforming. What are we overperforming in? and compared to what classes? Honestly, I thought the ST was a bit strong - I would rate it ‘A’ tier now, NOT OP or ‘S’ tier though. And our AOE was still B-tier compared to the crazy numbers some classes can put up.
The decrease to kill command is going to negate most of the changes you’ve just implemented and tested.

If you thought that Kill Command was too strong why not take it down by 5% instead of 10%, literally back to our recent baseline?.. Then you could add 3% increased damage to Barbed Shot and 5% more to Kill Cleave to make it 65% of Kill Command damage. Can you supply some data to justify your decisions? How and where are we overperforming? Legitimately want to know how you guys came to the decision to nerf hunters within a week of releasing already dialed-back and tested buffs.

And for the love of God would you give us some more innate survivability? We need like 3-5% more flat damage reduction… Does anyone not agree with me here?

11 Likes

Survival does not need a nerf.

Single target it only thing the spec has going for it. It is the bottom of the pack on AoE fights like Council.

The better approach would be to change 10% nerf to maybe 5% and move a small amount of damage into bomb or butchery/carve.

Im ok with a smaller hit to our boss damage to keep the spec from being a clear-cut front-runner if it means out AoE isnt a joke.

Its laughable that a melee spec with no raid buff and low player population is getting nerfed on its only niche when it has to compete against things like Havoc that competitive raiders can’t not bring because it buffs all the casters.

IMO revert the nerf, or lessen it and give a small bump elsewhere.

11 Likes

Granted Frost DK can put out a lot of damage their defensives aren’t enough for this spec to be viable. The only redeeming thing about them was their burst and another 3% drop is going to kill the spec. This spec (not the whole class) should get a rework. It also has half the amount of usable spells to push then Unholy

2 Likes

It would be really nice to have 1 tier where at least A hunter spec is left alone. I started this tier as Marksman, then double tap was deleted, felt really bad, and got rid of a lot of fun in the spec. I go BM, it doesn’t feel great but better than marksman without double tap. Then the nerfs to the bow is announced, sad. But hey buffs to class, awesome! But then right away those buffs are nerfed, then nerfed again, and again. GJ I don’t really want to play anymore. First, yall ruin shadow priests at the end of MoP for some void fantasy, now hunters, RIP my 18-year-old account.

8 Likes

So you nerf the bow, buff Hunters to compensate, nerf Hunters twice before the buffs go live and now nerf us a 3rd time? BM needs a 10% damage buff across the board.

5 Likes

In what world does the worst class in Myhics need a nerf? Why the world would they nerd frost dks?

2 Likes

Lol

Lol

Lol

What a god damn :clown_face: show

16 Likes

Can you give Vengeance DH’s Abyssal Strike back already? Seriously we’ve been neglected this whole expansion so far.

Another example of blizzard not knowing what they are doing.

RIP Warlocks.

5 Likes

No one. Obvi.

1 Like

Affliction ST was too strong. Not sure about demo though.

Can ret be as strong as afflic was just once?

I simply don’t understand the nerfs.

Warlocks inflated numbers was mainly due to a BUG. Adding haste and an extra tick to another spell for to a couple specs. FIX THE BUG. Why is additional Nerf necessary?

IS this based on a simming? As WLs will rarely hit simmed DPS, as the raid simply has too much movement to be able to match a sim. Movement impeads their cast time, lining up damage windows, etc. Like most casting classes with the current raid, casting needs to be planned, and uptime at 90-100% takes a ton of work to accomplish for the majority of the WL populice.

This screams that proper testing is simply being skipped/rushed/halfazzed.

BM hunters wont be hurt too bad by the 10%, but still feels bad, and put us middle of the pack for ST dmg, but further kills our AoE.

Survival and MM Nerfs… makes no sense at all. Surv is ST…so good for a couple fights in the raid, their AoE is probably worst in game.

This whole post screams of a C Team (or overworked/understaffed) of devs being unable to tell their head from their holes.

This even beyond the fact borrowed powers are back, and a mess. New content already stagnating due to poor implentation. What a hot mess.

Goodluck! Hopefully, by 10.1 we can see this complete mess, called WOW, cleaned up some. Overall, feels worse the SL now.

13 Likes

This was my exact experience the past few days as demo. I felt like I finally brought competitive damage after every key I was in the overall damage difference between myself, rogues and DH for example were all pretty close to each other. Seeing these nerfs coming now just outright feels lame.

4 Likes

Blizzard, I’m so sick of this. I don’t know what you’re basing these nerfs on. Wowheads unrealistic weekly damage charts? Ridiculous…
Warlocks finally started to feel good in DF and now we are trashed again. For some reason, I thought it would be different this time around. This doesn’t feel good and I’m extremely disappointed again.

12 Likes

You mean the patch where we already know BM hunter has easily the most boring set ever? oh and this whole 10% kill command nerf gets negated by 2 piece set bonus next tier. Actually it does nothing since our 2 piece set is 10% to kill command this tier anyways. Its almost like blizzard has no creative drive to even make the hunter class fun.

God forbid they left the 10% on kill command and made next set tier actually fun to play instead of the same old Kill command buff

2 Likes

i had fun playing afflic for a couple days, thanks for this knee jerk reaction after those bugs you let slide when people clamored about them, oh those bugs are still on PTR btw surely you dont let them go live (again)… of course you will

aff is basically forced into taking grim sac for most builds so nerfing it + the darkglare gutting is pretty suspect… kinda shows you dont actually play the class at all you just go off wowhead clickbait damage parses.

i honestly never post on forums but i felt like i had too because these changes just screamed brain damage’d devs to me… putting it softly

11 Likes

Im mean seriously, these Warlock nerfs are idiotic and feel bad.

14 Likes

Just proves how LITTLE Blizzard not only reads feedback, but how they poorly they quantify the info and research it before making any changes.

Done for now - hope 10.1 they can get their stuff together and run like a multi-billion dollar production. You know, proper testing, having their own TESTER validate issues and concerns, and all stuff I have little faith left in this company.

Don’t like other MMOs…guessing I’ll just go fishing! LMAO… But really… What’s up Blizz?

3 Likes

They have millions of testers.

We are the testers lol.

1 Like

Blizz,

I don’t think that you don’t care, I think you care a great deal about the game. However, I think you need to hire new people to help with balance. I think maybe the old regime is overworked or unhappy, but sometimes it feels like you have just thrown your hands up and said ‘whatever’ to whichever trolls yell the loudest.

I have played since Vanilla back when the motto was ‘every voice matters’ and I really have had fun in Dragonflight. One of the things that has made it fun was that you have been buffing classes more than nerfing to help with balance which feels great!

I play a hunter main. My GF plays a demo lock main. She loves competitive stuff more than me, M+, Mythic raiding…I just play for fun and transmog but I do play some M+ and I do at least AOTC most of the time. But she spends hours on this game working her hand and heart out pugging in the low 20s bracket of M+. These nerfs hurt. She is not a desired class right now anyway, her alt priest gets invites immediately just because of the class. Don’t nerf them on something that hurts their single target and guts their AoE which was the main thing they could do in keys.

As for BM hunters, you took away the bow (needed) and gave us compensation but then you just took it away again, which is very confusing. Don’t nerf us twice, we also are not ‘wanted’ classes in higher stuff. I get that we can survive in open world because we have tank pets, but in unavoidable damage situations, it feels bad to either be the target of the healer-over the tank-or just die because of no fault of your own, just because you didn’t have one other CD to push or because you were the hero buff, so you had one less CD that way to survive.

These changes don’t feel good, Blizz. The Ret pally ones are obviously needed, but take a look at the classes you are nerfing and the representation they have at higher leveled stuff. We are hurting, pugs won’t take us because of our class/specs, and now it’s going to be even harder.

The game is losing it’s fun because of things like this when before pugging wasn’t so hard, it’s going to get really bad.

Thanks for trying. This last patch has felt a LOT like Torghast/SL to me and has made me not want to do it. Hoping it gets better in 10.1.

I am a fan, but I feel like you guys don’t even really play your own game anymore.

9 Likes