the jist of these patch notes
banger pvp changes.
GD being overdramatic over patch notes, nothing surprising here.
There’s nothing skillful about what tanks having been getting up to in dungeons lately.
I don’t have a slow
I havent lost to guardians in 2s, but i’ve wanted to uninstall with how cancerous and unfun healer guardian matchup is. Literally no one has fun playing against it
Nobody wants 10 minute matches against tanks
I disagree with the overall change. To me it sounds like “Tanks were having fun, so we are fixing that”. But whatever, we will see how it plays out.
However, something needs to be done with Guardian Druid’s Ursine Adept talent. It just lost half of its functionality. Even worse, some spells aren’t even included in it (sunfire / innervate, which btw are talents we can take as guardian).
Please consider Ursine Adept to become a baseline passive and replace it with something else. There are choices that have been in the game at some point (Sepulcher 2piece bonus, Natural Order’s Will legendary, Challenging Shout (lol), Kyrian Druid ability). I don’t know what would best fit this slot, but UA as a talent felt bad to take before, and it is even worse now.
Thank you for reminding me about my weekly “Ragemode, stop citing pre-patch logs.”
By the nature of a scaling system, there was a point in m0 that reasonably represents mid to late m+ at a higher gear level.
There was never a point in m0 where tanks were significantly at risk. Even in guild groups pulling at 300 ilvl, pulling packs normally meant invincible tanks.
It’s very clear, AS A TANK, that tanks were drastically overbalanced on release. I dont think this realistically does enough for the stronger half of the tanks, but that remains to be seen.
I don’t think I can main Brewmaster anymore. I actually don’t really care about the nerf when it comes to PVE. But this is a deal breaker for any Brewmasters who like to PVP. We were fairly balanced. No one was complaining about Brews. It was the other tank specs that were too powerful.
I would never say that “tanks are overpowered and need to be nerfed” to somebody’s face in real life?
Are my comments about nerfing tanks to an appropriate level filling you with such rage that you want to fight me IRL? Kind of weird.
agree once hit 70 on shadow priest feeling pretty squishy
play in PvP against any warlock, and you’ll see why.
u guys are trolling LOL
Coming from a Tank main, no it’s not lol. It’s the easiest role in the game, blizzard makes you nigh unkillabke and you get good damage by pressing 3 abilities. Anyone who thinks tanking is hard is just flat out wrong.
Healers or DPS in easily avoidable aoe spell - Dead. Tanks can just take it and keep pressing the same 3 buttons.
Whole group is dead? Just solo the boss for 3 minutes with your 3 buttons.
Can’t find a group? Roll Tank and receive instant invites and have people worship you for existing and BEGGING for your btag
omg if 10% is going to kill you then maybe you dont need to be tanking or learn how to tank, you guys being able to solo bosses when everyone dead was OP and you know it so quit complaining and get good lol.
lol…really? If I was a raider/dungeoner…I would not be happy about this one…Tanks should be able to take every hit (almost) that comes their way
Blood did not need a dmg reduction…Our dmg already stinks, takes what feels like 3 days to kill anything
As someone who’s played every tank, I agree for all but that brewmaster one. Brewmaster needs all the help it can get right now, maybe some compensation buffs elsewhere?
BrM when the healer dies
Look I don’t care if you don’t have a slow someone in your team will it’s almost impossible not to have one if you’re playing rbgs even if you’re playing unrated pug someone will have a slow, if you’re a ret paladin then yes you do have one if you’re holy then you shouldn’t be worrying about slowing just stun him with your hammer and let the dps do the work. And there are comps that no one likes playing against you shouldn’t punish people for playing in a play style you don’t like it’s not all about You it’s about the joint experience it’s an MMO after all and the horde almost always drags out the matches anyway at least on my server so if it’s going to be a long fight might as well learn from it now while you can because you are going to see it again eventually. If it’s not tanks your complaining about it will be something else so, learn how to adapt it’s never going to get any easier.
Tanking was feeling fun again. Can’t have that. Can’t PVP as a tank anymore with the extra damage they take on top of losing an additional 10% reduction and nerfs to self sustain. Making changes due to mythic 0 content pulls is really shortsighted, and these changes will be peacemeal reverted over the next few weeks. Way to overreact.
All the pve andys complaining they balanced around M0 after clowning on pvp players complaining that they balanced on random BGs is just the best thing ever