Class Tuning Incoming – November 26

i really like your philosophy here, but i just don’t understand how this buffs help ww in aoe scenarios, when WW has barelly one way to deal aoe with spinning crane kick, which is not getting buffed or we getting another way that is not random to get the chi-ji buff, also seems like BoK needs like a 30% buff to evevn be relevant right now that 8% means nothing

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Thanks Kaivax.

Rogues do not need buffs at this point. What Rogues need is a clean up of some of the talents in the talent tree that are out of place or need to be merged.

Rogue hero talents though are very ordinary and could be made to be more fun.

:surfing_woman: :surfing_man:

I could honestly see WW popping off hard after those buffs. Those are some pretty significant numerical jumps.

So brewmasters are just SOL I guess? I hate this timeline.

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I am unsub wow anyway. Cuz blizz make 3 specs of hunter unplayed at Mythic+. GL hunters

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i don’t keep up with these knee-jerk reaction nerfs, was i supposed to reroll away from DH to one of the FotM class at the start of TWW?

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Absolutely insane how chronically overlooked this spec is

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Finally some BDK DPS buffs…albeit small. Still doubt it’s going to be all that impactful since it seems like it is just undoing what was already done and we were even then we were garbage tier DPS.

But at this point something is definitely better than nothing…

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I keep on waiting for some good tuning on my Boomkin to make her a little easier to play but they just keep buffing my Ele Shammy again and again. Like I get it Blizz, you want people to play Shamans, I give up and will join the fire chuckers I guess.

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translation:

“we would prefer you to not play any spec of DK in pvp anymore, at all”

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Demo is a top 5 spec. Destro is sitting at number 12.

Only 5 specs have recorded 2.7M DPS or more in Raid, and 2 of them are warlock.

the problem is the changes to unholy and frost are not enough to make those specs viable, all this does is gut blood and leave no viable PVP spec for DKs.

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Prot paladin being good didn’t last long. Thanks for nerfing lightsmith into the ground for no reason.

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One day, someone at the Blizz office, will do a low or high M+ key as a Shadow Priest and realize they actually need an additional +1 or +2 charges to Shadow Crash, and it’s not just Shadow Priest QQing… where small mobs die too fast before dmg gets rolling, where tanks keep chain pulling after a Shadow Crash lands, or where new mobs spawn enter the fray, or where they are DOTting the next pack 1by1 bc Shadow Crash is on CD is terrible QoL when are large portion of their dmg is tied to Psychic Link and Mastery. Imagine being 630 ilvl and wanting to help out your lower geared friends in lower keys (+4 - +9 range), but you’re not actually the carry bc the mobs get deleted before your dmg gets rolling.

Please investigate this.

One day… “but it is not this day!”

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This tunning made me feel so disgusting. You buffed prot pal to the top tier and made most tanks rerolled if they want to push higher in mythic+ . And now right after we farmed our gears to 630+, you started to make a “balance”. Holy S , can you guys just leave it along until 11.1 cause you couldnt do you jobs. You couldnt make tanks at a close state. Do you think we didnt know the reason that you guys made enhan/pro pal op af ? Just let us have fun OMG.

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Prot was by far the worst tank until the recent buffs. I had to reroll off paladin at the start of TWW.

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Blizzard, was that a mistake? Did you mean for the DH buffs to be in the PvE section because your notes would indicate PvE numbers and you don’t specifically specify these damage increases “in PvP combat” like you do for every other ability under the PvP section.

I do hope it’s an actual PvE increase.

There’s a big problem here in that you’re not giving us enough buff for sustained cleave in M+. Unless it’s a pull of 20 mobs, our damage profile falls off between trash packs. There’s a big pull where everyone blows CDs and the 2-3 pack pull is annihilated, but then the next 2-pack pull and DH’s are struggling to beat the tank because we’ve got one Eyebeam and that’s it.

We need more sustained cleave. I suggested that moving Shattered Destiny and Cycle of Hatred to the DH side would be beneficial to both Veng and Havoc. And with the reduced CD that Havocs would get, we wouldn’t sac important end tier DPS talents and could regularly have EB up for every back and probably for the same pack twice.

Just doing this small change would help Immensely Blizzard. Pretty please.

Also, these buffs to DH, even if it is PvE - accounts for a 1% increase. Those abilities account for ~5-6% of our overall damage. So 20% more means 1% more.

Seriously, what kind of buff is that. Look at where we we sit on the damage for the fights?

I really don’t get it. You’ve done little to buff DH’s. Where do you see them fitting in to the scope of the numbers?

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A bit concerned about affliction lock single target after this slate of buffs for classes close to it. It’s already bringing up the rear in overall boss statistics in raid, and it’s participation rate is plummeting (for the 5th tier running I might add). It’s also nearly unusable (if not unusable) on mythic ansurek.

Would be nice to see you guys hit UA damage (in PVE) and drain soul/shadowbolt damage increases to target our single target profile.

This is notwithstanding some degenerate gameplay you have to do to compete with aff in dungeons at the moment.

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Every class should be mentioned even if the only comment is this is fine

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Overtuning buffs to windweaver monks.
Finally nerfing prot paladin some but not enough to balance them with other tanks. Hint- its their ability to ignore boss mechanics and extremely high damage.

Small buffs to holy priests are not enough to make them viable in any content- disc is just OP AF in all possible ways for pve and PvP.

Failing on the reason why people don’t pick collosus - demolish sucks.

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