Good changes, but please, please, NERF Monk’s Peaceweaver PvP talent. It makes RBGs so much less fun to have the entire fight reset every 30 seconds when the other team is running triple MW Monk.
Just put a debuff on your whole team (like when you pop Hero) that prevents Monks from popping it repeatedly and wiping out everything every 30 seconds. This way it won’t impact anything with Arena.
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Every time I see you or Gurthang post something outlandish on these forums y’all continue to prove that the Infinite Monkey Theorem applies to both Shakespeare and title keys.
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nope. sub hasnt been touched and its absurd.
Are you sure its not 5% added to the -12% that was set on it before? so more like -8% now? or am I tripping
nerfs are coming, you’ll adapt from being the best dps to only being the best dps by a slightly less margin.
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You’ve got to be a paid troll in these forums because there is no way you think this is bad
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I think is a “ok” as balance patch. But Sub Rogue and Feral Druid not touched is weird. But, I really love warlock buffs. As I see, is like SL Builds are back for some classes haha. Now, Priest never had a good ST to buff Psychic Link, but, is ok, they never had in the entire xpac. I would be in love if you change the DoT AoE builds for each class that has it for next xpac, for ST I don’t care, but AoE is awful builds like that.
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I mean I’ll take the Affliction buffs. But I’d rather you reduce the cooldown of Vile Taint a little bit so I’m not manually refreshing Agony just to refresh it with Vile Taint like 5 seconds later. (Or make Agony last longer, I’m not picky).
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Havoc nerfs are too extreme. There are already other classes that will still exceed havoc’s damage, especially in high-end content. Rogue (all specs) will now clearly outperform DH. I also wish Sigil wasn’t targeted on Vengeance, this is one of our best initial threat abilities on large pulls.
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no this is a example of havoc not being OP in high key envoirement when the other spec is also played by a good player.
bad caster players and bad tanks in low keys make havoc look good
You literally just admitted here that both of these players are good - that and you have an AUGMENTATION EVOKER in the group. This isn’t even proof, you’re just waffling because your class got a minor nerf.
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You’ll notice that there aren’t changes to any tank. In fact, outside of a nerf to Blood DKs’ Aberrus tier set and like, 1 bug fix, there haven’t been ANY tank changes in over a month. Blizzard is wholly uninterested in even having the appearance of balancing an entire role, and frankly I’m a bit sick of it.
Blood is CLEARLY overpowered in raids. Vengeance and Prot Pallies are CLEARLY overpowered in M+. Brewmaster is CLEARLY underpowered in M+. Guadian and Prot Warriors are CLEARLY underpowered in both! That’s EVERY spec, either over- or underperforming in at least one of the 2 endgame pillars that they’re actually balanced for, since they don’t even bother trying to balance them for PvP! That’s only 6 specs! They can make healer changes, why can’t they make tank changes too?
EDIT: Oh, the sigil nerf hit VDH too. Wow, tanks are balanced now, thanks blizz.
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Blizzard’s lack of any interest in tank balance goes back many years.
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I never stopped so it is getting better
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Everything BM hunters use is a 2 minute or longer cooldown and we know how you feel lol.
Blizzard finally found out we exist. Too bad it not a rework of talent tree and abilities.
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Still not reverting the change to Reckless Abandon that made the Bloodthirst build super clunky and play like a worse version of Arms… ugh…