Class tree is confusing

FWIW I untalented and re-talented these points and Lead the Charge and I think that sort of fixed it. It is stacking now.

I also agree with you, I’ll freedom the tank in my keys all the time for the movement speed. That’s another example of a good utility talent and the player showing knowledge and initiative to think about what they can do. Paladin is full of these kind of examples. Good Paladins know that feeling when you LoH a tank to save a pull or BoP the dps who popped CDs and pulled aggro. We just know they are thanking their lucky socks we were paying attention to save their buts. :laughing: It’s what makes playing a paladin rewarding and fun. A utility talent tree that doubles down on that would be awesome.

There’s hints of it, just not enough.

Yeah, that would have been awesome, and exactly the sort of thing that we’re talking about. A paladin CD like that would be rewarding and fun to play around.

I mostly play with a Mage, a DK and an Aug (sometimes). Someone will usually yell out: I’ll mass barrier, AMZ, or Zephyr the next aoe mechanic. Having a Paladin equivalent that is thematic would be so cool.

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I’m gonna rectify a thing here. Blessed Calling its actually really fun and a good QoL after testing it in dungeons.

Feels good to have more movement speed as a paladin (specially holy, since we dont have unbound freedom).

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Back when LS wasn´t that poweful after the 120% Blessed Assurance and Hammer and Anvil changes, I wished LS for Hpal had a 5 man shield when popping Wings or something like.

LS + AV:M biggest issue compared to Herald, specially early TWW Herald was lack of throughput for AOE burst. Having a little idk 10% shield for the party instead of a 15% ST shield would have been great and really thematic as Hpal is all about mitigating damage and supporting others.

That would have even raised the skill ceiling for LS and reward timing/encounter knowledge even more.

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Speaking on class trees, I have a basic (if not outright stupid) question on one of the nodes, so please have pity on me…

I now know that Seal of the Crusader actually heals us personally only because of reading this forum. It doesn’t state this on the tooltip which I’m surprised. So despite what it says, does it actually heal both us AND an ally for 50% of Attack Power?

If so, this is a pretty good node to talent in.

Thanks in advance.

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I believe it heals you or 1 nearby ally. And it does work with Blessed Champion (the multi-hit crusader strike talent) when combined with Crusading Strikes. For reference, in a M+ I did earlier, I casted crusader strike (auto attack) 382 times, with 896 hits (blessed champion), and I ended with 896 instances of Seal of the crusader heals.

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