Class Tree feedback (again)

Class tree hasn’t seen updates since the late alpha/very early beta at most. There have been many complaints about it, especially since it was downgraded heavily from TWW not just what we lost but also pathing.

Feedback regarding class tree/changes I’d like to see:

-Make Chain Heal baseline and move Earth Shield into its spot.

  • Right now every spec has to talent into Chain Heal to get to Earth shield which feels awful because Ele and Enhance do not use Chain Heal in pretty much any situation, it is almost always better to Healing Surge if you really need healing. Making it baseline means we would have it in the very very rare niche situations we might use it but don’t have to waste a point on a talent we rarely if ever use.

-Move every node on the left side of the tree up 1 after making Chain Heal baseline and putting Earth Shield in its spot. This leaves us with an empty capstone node since Nature’s Swiftness would be moved up 1. Take Static Field Totem from Honor talents and put it in that capstone node.

  • This would give Shaman as a whole a bit more utility that isn’t as niche as Tremor/Poison Cleansing totem. It would also be relatively unique utility since Warrior got a variation of Tremor totem and Druid has a variation of Wind Rush Totem. Its fun to use and would be great to see in the class tree. Can create a new honor talent in its place at the same time or in the future.

-Take Burrow out of honor talents and replace Totemic Surge (middle capstone) with it.

  • Shaman survivability isn’t bad necessarily but its heavily reliant on passive defensiveness in PvE. We have 2 active defensives both on long cds (Astral Shift 2 min baseline, 1.5min talented) and Earth Elemental (3 minute CD). The main reason for wanting this in PvE is because its such a cool and fun ability to use I hate that we don’t get to use it in PvE. Its very thematic and honestly just cool. This would also free up a slot in honor talents for Shamans which would be great since Burrow/Grounding/Shamanism have been locked in for a while now.

-Make Nature’s Fury a 1 point node and swap its place with Cleanse Spirit.

  • Every single Shaman spec and build takes Nature’s Fury, but you don’t always need Cleanse Spirit nor do you always need Wind rush Totem, the other option is spending 2 points in Static Charge which nobody ever does because its too expensive. This means you have to pick up something you may not need just to continue getting to Nature’s Fury. By making Nature’s Fury a 1 point node and swapping its place with Cleanse Spirit, we can now get to that middle node without taking something we don’t plan on using just to get there. This would also free up a point that we can then spend elsewhere which we definitely need in our tree, theres 5-6 talents we really want but can’t get, this would allow us to at least get 1 of them.