Please delete this thread.
I remember in WoD that hunters had access to the exotic munitions talent: poison, incendiary, and frozen, when they hit level cap. It wasn’t bad, but it had a one hour cooldown and I constantly forgot to re-apply it.
I think the idea is fine, except for the crafted portion. Hunters haven’t had to count our arrows in a long time, and there would need to be another pouch added to the bag bar to bypass the quiver/reagent bag taking up one of the slots. Same would be necessary for a rogue’s throwing knife/star belt, or whatever other projectile you wanted to implement.
you think we need more stuff in our bags?
They removed the need for hunters to have ammo for a very good reason.
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