Patch 11.0.5 Hotfixes for October 28th - Many More Class Bug Fixes
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Demon Hunter
- Aldrachi Reaver: Fixed an issue where casting Soul Cleave on an immune target could result in applying an incorrect number of Reaver’s Mark stacks.
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Hunter
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Deathblow no longer incorrectly has a reduced chance to proc in PvP instances.
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Pack Leader: An issue preventing Frenzied Tear from activating consistently has been corrected.
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Marksmanship
- Volley is now correctly visible to enemies in PvP instances.
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Survival
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Flare will now correctly play an animation for Survival Hunters.
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Resolved an issue that was causing Wildfire Bomb to consume multiple stacks of Tip of the Spear per cast.
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Pack Leader: Scattered Prey will now correctly increase Butchery’s damage for Survival Hunters.
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Mage
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Frostfire Bolt will now deal damage regardless of your line of sight with the target.
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Frostfire Bolt now requires that you face your target to fire a projectile.
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Dematerialize will now be consistently applied by the second stack of Nether Precision.
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Frost
- Death’s Chill will now properly function if Icy Veins is cast before a Raid or Mythic+ encounter begins.
- Developers’ notes: Stacks acquired from Death’s Chill before the pull or before the Mythic+ dungeon is activated will still be removed.
- Death’s Chill will now properly function if Icy Veins is cast before a Raid or Mythic+ encounter begins.
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Monk
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Mistweaver
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Fixed an issue that caused Rushing Wind Kick to not consume Tea of Plenty.
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Fixed an issue that caused Jade Empowerment’s damage increase to not function if an enemy dies while Crackling Jade Lightning is active.
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Windwalker
- Fixed an issue that caused Last Emperor’s Capacitor damage increase to not function if an enemy dies while Crackling Jade Lightning is active.
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Paladin
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Fixed an issue that caused Worthy Sacrifice to be able to activate onto player pets.
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Fixed an issue that caused Steed of Liberty to grant allies full duration Blessing of Freedoms when talented into Unbound Freedom.
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Rogue
- Trickster: Fixed an issue that could allow So Tricky’s duration bonus for Tricks of the Trade to persist after changing talents.
Dungeons and Raids
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Adjusted all Timewalking dungeon enemy health and damage to better scale with player power.
- Developers’ notes: Our intention with these dungeons is for their difficulty to fall between the difficulty of a Normal and a Heroic dungeon at level 80. Our goal with changes like this is to provide a fairer, engaging challenge for all players while keeping to the principle that better gear makes you more powerful. We’ll continue to monitor dungeon difficulty to ensure Timewalking presents a satisfying level of challenge for all players.
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The Stonevault
- Resolved an issue allowing Blazing Shrapnel to still be cast if Dorlita dies while channeling Blazing Crescendo.
Events
- Awakening the Machine
- Addressed an issue causing Nullbots to become stuck evading.
Player versus Player
- Fixed an issue where players were unable to queue for Eye of the Storm as a specific battleground in Quick Match.
WoW’s 20th Anniversary
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Adjusted the damage, cooldowns, and range of Doomwalker’s abilities to make the encounter significantly less deadly to players.
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Fixed an issue where “The Ancient Scroll” could be removed on logout.
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Blackrock Depths
- The Servant Emperor missive now appears on LFR difficulty after defeating General Angerforge.