Chrono boon was well received because it allowed you to play the game

YES! gold insnt the problem

Subjective

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Wasting gold on playing aspects of your character isn’t a core aspect of an RPG lol

But making choices and dealing with the consequences of those choices is. Final Fantasy 10 sphere grid? Had to spend money to change it. Dragon Age Origins specs? Couldn’t be changed at all without a mod. Witcher 3 skill reset? Potion of Clearance, which costs money.

Do I need to go on?

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It doesn’t mean they did anything right, either.

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Well, considering people are here playing a game they developed almost 20 years ago, I’d say the did a few things right.

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Not as expensive, and respeccing wasn’t as needed as WoW

Atm in wow it’s 100g every time you wanna play an arena session, so people just won’t unless they have a gap in raid times to utilize their respec for a long window

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I’d argue it was more expensive in those games. In WoW, if you can kill mobs, you can get money. It’s no different than any other RPG really.

But, your point was

I think I’ve proven that it is. I could go further back, but you just plain couldn’t do it in older games.

So, now that we got that settled, lets get to the meat of the issue. People came back, to this old, grindy (by todays standards) game, and are upset that it’s old and grindy. Did people just not know what they were getting into? Were people just remembering it wrong?

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Name a downside.

Because as it stands, people who argue against dual spec are nothing more than obstructionists who, if given two choices, a) “I win, you lose” and b) “we both win, no strings attached”, would choose a) out of spite.

There’s at least one real world political topic comparable to this that I will not name here, despite the temptation, as I don’t want to derail the thread.

Your argument Is pretty weak, but I like that you just assumed the point was settled after you didn’t make any compelling points.

There are basically no downsides to dual spec. I get it wasn’t in tbc and accept that argument, but anything beyond that, of it having downsides just isn’t really true.

It’s not a gold sink

It’s not an RPG aspect

It doesn’t ruin spec identity, you play a class not a spec

Pure opinion. You’d be better off saying “I don’t care about your downsides, I want it”. At least that would be true.

Then spend the gold and stop complaining.

Choices and consequences are an RPG aspect. I literally just showed how it’s common in RPGs.

But people specialize. Yeah, this guy can use a lot of different weapons, but he’s best with a sword and shield. Just like in real life, two people can both be chemists, but one is a biochemist and one is a physical chemist.

Dude, just say you don’t care about the rpg part of the game. You wouldn’t be alone in that. A lot of you guys don’t want an RPG, you want an action game with some RPG elements. Which is what retail is.

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It’s not a gold sink in any way, the people that have average amount of gold just avoid it entirely, and the people with a million gold, still have a million gold.

You don’t take into account those other RPGs the respec is much cheaper, but also much less required to change regularly.

The spec identity argument is honestly so beyond bad I just can’t bring myself to even bother

At the very least, they need pvp dual spec. Because as it stands now, it’s 100g every time you want to play arena.

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Name an objective downside.
The internet has spent the past 20 years encouraging this terrible idea that “entire academic fields can be dismissed by calling it opinion,” but there is such a thing as objective fact. In fact it’s a lot more common than you’d think.

And for the record, I’m not asking for dual spec to be added. I rolled Classic because I’m holding out for WotLK, and always expected to have to wait until that time. But when people so aggressively oppose something that has no downsides and only upsides, it just raises an eyebrow.

Just go all in and get rid of repecs period. Allow talent points to be reallocated whenever someone wants outside of combat.

The content was not designed around dual spec.

There. That’s a downside.

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The content has never been designed around dual spec and doesn’t impact actual encounters as you can’t switch specs in combat anyways, next.

A gold sink is something that removes gold from the economy, not from the individual player. It is, in fact, a gold sink.

They’re actually fairly expensive.

However, the real issue is, if you want to be optimal for all content, it should take some extra effort. Again, it’s an old, grindy game. The greatest measure of success is time spent. Just spend the time. That’s what the game is made for.

You don’t understand it. That’s fine.

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Ah so that’s what you’re afraid of, the easy raids getting slightly easier.

Honestly people wont bother to change mid raid and dual spec would likely require being in a major city, you couldn’t just swap in the raid. I mean put a 6-24hr cd on it if that fear is what keeps you awake at night

lol alright man, have a good day. You are not worth the energy to have a conversation with.

Why do you think they decided to introduce dual spec in Wrath? So they could take it into account when designing encounters. Of course you can’t switch during combat, but you can switch before the pull, right?

The waited until a new expansion was introduced because it was that big of a game changer.