As long as someone puts Dansuer on a leash. Dude has done untold damage to the story. Glad to have someone with veto power back over him.
It can be if the author wants it to be. Thatâs worldbuilding. Itâs completely legit for an author to decide âIn my universe, fire is evil.â
Oh, absolutely. I imagine people forget that Metzen gave us âRWADFKJDLA I AM DEATHWING AND HAVE NO CHARACTER OTHER THAN ROARFIREâ in Cata and everything that was WoD. Heâs come through with a lot of brilliance, and I donât wanna diminish that, but he had flaws too.
Of course that is true. But that is also besides the point. Within the Warcraft cosmology no cosmic force is good or evil. They are all morally ambivalent and in general we suffer when they get out of balance. This is particularly true in the Danuser era where the cosmos was massively fleshed out.
That is the way theyâre spinning it now, but it wasnât always the case. Back in the early days of WoW, shadow and fel were evil, the Light was beneficent, and who knows about the others. Galenar claimed that was âridiculous,â but I say itâs just worldbuilding.
I wish more people liked the cosmology chart. Personally, I think itâs one of the best worldbuilding additions that they have added in years and would love to see it fleshed out more and expanded on.
I would rather get a look at the outliers such as Murmur, who doesnât really fit into any of the four elements or look at fusions of the different cosmological typings rather than ever go back to a Horde vs Alliance themed expansion.
I think it appeals to a certain type of player and really turns off another type. I am in the latter category, but I donât know which (if either) is the majority.
⌠Not that I want another faction war either. After BfA, I donât want to touch that with a 100-foot pole.
now we need afrasiabi back and the saviors of the warcraft story will have returned to overthrow danuser
I donât hate it, but I do have a few criticism of how they implemented it into the story.
For one thing, I think, excluding Light and Void, the chart should be given a quarter turn clockwise so that Order, Light, and Life are at the top and Disorder, Void, and Death are at the bottom. To me, that makes more sense given how each force has been portrayed so far:
Light opposes Void.
Life and Disorder oppose Death and Order.
Disorder and Death oppose the Light.
Order and Life oppose the Void.
I also think theyâre being a bit too heavy-handed with the cosmic stuff. Personally, I think it works better in the background rather than being the main focus.
To add to what I said earlier, I wouldnât mind the chart so much if it had been in the game from the beginning. But they retconned a lot of things by adding it at such a late stage. The gameâs lore wasnât designed to fit neatly into this layout, and they had to bend and distort the existing lore to make the cosmic chart work. Thatâs my biggest complaint with it.
I think they sort of had very little left to do after legion. They had more or less resolved the largest and most fundamental threat when they ended the burning legion. I suppose they could of gotten an additional expac out of Azashara and Nâzoth, but the RTS era derivative tank was basically running on E.
Extending the lore was something they were always going to have to do if they meant to keep going and going. Writing a static omniscient god view lore book was sorta a terrible mistake.
I disagree with parts of chronicles retcons, as I do think it sometimes reduced the mystique of the setting or parts of it. However, itâs really not the act of creating an encyclopedia itself that was a mistake, because that makes the lore approachable. It largely only covered what was majorly relevant and already written, and revised some of those things. So, you simply avoid stepping on itâs short summaries, and expand on other things.
The chart doesnât make a ton of sense with lore prior to Chronicles. But nobody is forcing blizzard to double down on it and make âforce vs forceâ conflicts when both forces are frankly devoid of any real substance or depth.
I think itâs the other way aroundâI think they deliberately ended the largest and most fundamental threat so that they could clear the decks for their new cosmology.
They blew a bit too much old god content in Legion making the Nightmare tier 0, but frankly even that was being set up to return. We had the on-going plot of the old gods and their different things theyâd been setting up for years. And the early parts of BfA arguably were setting up for future lore ideas, until blizzard blew through them in the final patches. The Island expeditions set up a lot of possible ideas. The Elemental Planes civil war is prolly the biggest one dropped. And the reality of the situation regarding the Legion being that we didnât do anything all that permanent- the Legion is gone because Sargeras isnât currently able to enforce the power cliff dominance to make them all serve him, so all the leaders of actual similar powers should be doing what they did when scouring the galaxy when Sargeras was the pantheonâs champion.
Heck, one of the earliest things blizz hinted at in the reveal of this xpac, that Azeroth might be awakening, gives itâs own vessel for Azeroth focused stories in the places we already have. They werenât out of stories by legionâs end, they nuked them all.
One of the reasons why I like MoP the most. The Sha and Lei Shen are local threats to Pandaria. The true threat of the expansion is locked up in a titan cage until the start of patch 5.4. And even then, it is in a vastly weakened state then what it couldâve been. Yâshaarj needed Garrosh as a vessel. My favorite entrance to the final boss of an expansion will always be Garrosh. The moment you open the door you know who the main threat is. It isnât an Orc with daddy issues, it is the heart of the most powerful Old God Azeroth had ever known.
I actually like the Emerald Nightmare plot in Legion mainly because it is a nice call back to the WotA trilogy where the Old Gods âaidedâ the Legion in the short term. Plus the nightmare was mostly done following the Stormrage novel. They did leave a little bit of it (Rift of Aln) in case they wanted to expand on it though. But I am in the camp that you cannot really make the Nightmare a theme for a whole expansion. I do have some issues with the Nightmare plot though. Mainly Ysondre and how she got corrupted again off screen to the point that it feels more like nostalgia bait then anything else. Although I do like the detail that she always remains of the ground and the fact that the other dragons are not actually real. As in that is not actually Taerar, Emeriss and Lethon but Ysondreâs nightmares made manifest.
How about no.
That abuser should stay as far away from Blizzard as possible.
But do we really have any affection for BfA and SL?
I liked spookyville and getting the Conqueror of Azeroth title, as well as the introduction of Warcrates as well as the Primus, Denathrius, and most of Revendreth/Maldraxxus.
But beyond that?
Hard pass.
That was how the old Cosmic chart was set up. But Life couldnât be part of Order and Light because Life is chaotic in nature, death is the ordered balance to life.
Life being in the same triad as Shadow and Disorder makes a lot more sense of itâs origin is Chaos. We only want to order it with Order and Light because we want to order these cosmic forces into the boxes of âgoodâ and âevilâ but all cosmic forces are dualistic in nature, there are no good and evil boxes. Itâs just order and chaos.
I suggested rotating them so that the âorderlyâ realms are on the left, while the âchaoticâ realms are on the right. The realms that promote growth and production are at the top. The realms that promote decay and consumption are at the bottom.
Has nothing to do with âgoodâ vs âevilâ.