Just ran a 12 floodgate that was going to be timed. After the fish mini boss Charhound’s infernal presence pulled mobs we weren’t in combat with that caused a wipe and bricked the key. For the love of god blizzard fix demo pets in M+. I understand pets can be dismissed but we were nowhere near the mobs that pulled.
Obviously Charhound isn’t the only summoned pet that causes random pulls. Why is this spec being punished by something that can easily be hot fixed. Solution: Charhound doesnt radiate AOE pulse when not in combat, summoned wild imps don’t have proximity aggro.
I’m sorry, could you be a bit clearer. I’m going to need you to relate the problem back to terms the devs will understand. How does your complaint affect mages and melee characters, and how will fixing it improve their gaming experience? How will fixing it make the game more fun and rewarding for them?
Bearing in mind they can just choose to not bring Demo locks.
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Few tricks and tips to handle skips
While you are mounted you pets can’t aggro, if you are able to stay mounted while performing a skip do it so.
Demonic Tyrant, Vilefiend, Charhound, Gloomhound and Dreadstalkers are all tied together with the pet-bars of your primary pet, if you dismiss your primary pet you dismiss all of them
If you Mouse click at the pet-bar pet icons you can also kill them before their duration fully ends.
This leaves Wild Imps, overall my advice is being aware of the skip, implode your imps before the skip and power siphon any remaining from inner demon proc.
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